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firestorm/build-env/stlnative/EFFECT.H
T
Cyd 2b8ca921cb Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS
Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
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2026-06-24 21:28:16 -05:00

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1.3 KiB
C++

#ifndef __EFFECT_H__
#define __EFFECT_H__
// Forward declares...
struct IDirectDrawSurface;
//{1F9DDD20-4146-11d0-BDC2-00A0C908DB96}
DEFINE_GUID(CATID_BitmapEffect,
0x1f9ddd20, 0x4146, 0x11d0, 0xbd, 0xc2, 0x0, 0xa0, 0xc9, 0x8, 0xdb, 0x96);
#define CATSZ_BitmapEffectDescription __T("Bitmap Effect")
// {ACEA25C0-415B-11d0-BDC2-00A0C908DB96}
DEFINE_GUID(IID_IBitmapEffect,
0xacea25c0, 0x415b, 0x11d0, 0xbd, 0xc2, 0x0, 0xa0, 0xc9, 0x8, 0xdb, 0x96);
#define BITMAP_EFFECT_INPLACE 0x00000001
#define BITMAP_EFFECT_REALTIME 0x00000002
#define BITMAP_EFFECT_DIRECTDRAW 0x00000004
#define BITMAP_EFFECT_SUPPORTS_INVALIDATE 0x00000008
DECLARE_INTERFACE_(IBitmapEffect, IUnknown)
{
STDMETHOD(SetSite)(LPUNKNOWN pUnk) PURE;
STDMETHOD(GetMiscStatusBits)(DWORD* pdwFlags) PURE;
STDMETHOD(GetSupportedFormatsCount)(unsigned *pcFormats) PURE;
STDMETHOD(GetSupportedFormats)(unsigned cFormats, DWORD *pdwColorDepths) PURE;
STDMETHOD(Begin)(DWORD dwColorDepth, SIZE* psizeEffect) PURE;
STDMETHOD(End)(void) PURE;
STDMETHOD(DoEffect)(IDirectDrawSurface* pbsIn, IDirectDrawSurface* pbsOut, RECT *prcFull, RECT* prcInvalid) PURE;
};
#endif //__EFFECT_H__