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firestorm/Gameleap/code/mw4/Code/AI test/ai state.cpp
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321 B
C++

#pragma warning (disable:4786)
#include "ai state.hpp"
AIStateTable::AIStateTable (void)
{
m_Root = NULL;
m_CurrentState = NULL;
}
AIStateTable::~AIStateTable (void)
{
while (m_Root)
{
StateEntry *temp;
temp = m_Root;
m_Root = m_Root->next;
delete temp;
}
m_CurrentState = NULL;
}