Files
firestorm/Gameleap/code/mw4/Code/MW4/MW4.plg
T
Cyd 2b8ca921cb Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS
Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false,
no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
2026-06-24 21:28:16 -05:00

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<h1>Build Log</h1>
<h3>
--------------------Configuration: MW4 - Win32 Release--------------------
</h3>
<h3>Command Lines</h3>
Creating temporary file "C:\DOCUME~1\MLOWRA~1\LOCALS~1\Temp\RSPB1.tmp" with contents
[
/nologo /G6 /Zp4 /MD /W4 /GR /GX /Oa /Og /Oi /Oy /Gy /I "." /I "..\..\Code" /I "..\..\Libraries" /I "..\..\..\CoreTech\Libraries" /I "..\..\Libraries\stlport" /D "RELEASE" /D "USE_PROTOTYPES" /D "STRICT" /D "COMSERVER" /D "NO_LOG" /D "NO_MR" /D "_WINDOWS" /D "NDEBUG" /D "WIN32" /Fp"Release/MW4.pch" /Yu"MW4Headers.hpp" /Fo"Release/" /Fd"Release/" /Zl /FD /GF /c
"E:\Source\RP\VTV.CPP"
]
Creating command line "cl.exe @C:\DOCUME~1\MLOWRA~1\LOCALS~1\Temp\RSPB1.tmp"
<h3>Output Window</h3>
Compiling...
VTV.CPP
E:\Source\RP\VTV.CPP(3210) : fatal error C1010: unexpected end of file while looking for precompiled header directive
Error executing cl.exe.
<h3>Results</h3>
VTV.OBJ - 1 error(s), 0 warning(s)
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