Files
firestorm/Gameleap/code/mw4/Code/mw4dedicatedui/MERCS/Resource.h
T
Cyd 2b8ca921cb Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS
Complete disaster-recovery snapshot: engine/game source, game data assets,
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2026-06-24 21:28:16 -05:00

256 lines
11 KiB
C

//{{NO_DEPENDENCIES}}
// Microsoft Developer Studio generated include file.
// Used by DedicatedUI_MERCS.rc
//
#define IDS_STRING_ACCEPTED 1
#define IDS_STRING_DENIED 2
#define IDS_STRING_READY 3
#define IDS_STRING_TEAMFULL 4
#define IDS_STRING_NOPILOT 5
#define IDS_STRING_NOCONNECTION 6
#define IDS_STRING_NOBOTNAME 7
#define IDD_DEDICATEDSERVER 102
#define IDR_MAINFRAME 128
#define IDD_HOSTSETUP 129
#define IDD_GAMELOBBY 130
#define IDD_ADDBOT 131
#define IDR_MENU_PLAYERMAN 132
#define IDD_RESTRICTIONS 133
#define IDD_MAINFRAME 134
#define IDD_WAIT 135
#define IDD_WAITADDBOTS 136
#define IDD_RESTRICTIONS_NEW 137
#define IDC_CONNECTION_NEW 1003
#define IDC_CONNECTION_REMOVE 1004
#define IDC_CONNECTION_EDIT 1005
#define IDC_CONNECTION_DESC 1006
#define IDC_SERVER_NAME 1007
#define IDC_CHECK_PASSWORD 1008
#define IDC_EDIT_PASSWORD 1009
#define IDC_CHECK_ADVERTISE 1010
#define IDC_CHECK_STATSTOZONE 1011
#define IDC_CHECK_JOINPROGRESS 1012
#define IDC_COMBO_TIMELIMIT 1014
#define IDC_CHECK_CUSTOMDECAL 1015
#define IDC_CHECK_DEDICATED 1016
#define IDC_CHECK_SERVERRECYCLE 1017
#define IDC_CHECK_MAPCYCLELIST 1018
#define IDC_COMBO_MAPDELAY 1019
#define IDC_COMBO_MAXPLAYERS 1020
#define IDC_CHECK_FIRSTPERSON 1021
#define IDC_CHECK_LIMITEDAMMO 1022
#define IDC_CHECK_HEATMANAGE 1023
#define IDC_CHECK_FRIENDLYFIRE 1024
#define IDC_CHECK_SPLASHDAMAGE 1025
#define IDC_CHECK_FORCERESPAWN 1026
#define IDC_CHECK_DEADMECHNOTALK 1027
#define IDC_CHECK_DEADMECHNOSEE 1028
#define IDC_CHECK_RESTRICT 1029
#define IDC_BUTTON_RESTRICT 1030
#define IDBACK 1031
#define IDSTART 1032
#define IDHOST 1033
#define IDC_BUTTON_ADDBOT 1034
#define IDC_CHECK_KICKBOT 1035
#define IDEXIT 1036
#define IDDISCONNECT 1037
#define IDLAUNCH 1038
#define IDC_COMBO_CONNECTION 1039
#define IDEDITMISSION 1039
#define IDC_LIST_CHAT 1040
#define IDC_EDIT_CHATENTRY 1041
#define IDC_COMBO_GAMETYPE 1042
#define IDC_COMBO_MAP 1043
#define IDC_COMBO_VISIBILITY 1044
#define IDC_CHECK_FRAGLIMIT 1045
#define IDC_EDIT_FRAGLIMIT 1046
#define IDC_CHECK_LIFELIMIT 1047
#define IDC_EDIT_LIFELIMIT 1048
#define IDC_COMBO_WEATHER 1049
#define IDC_COMBO_TIMEOFDAY 1050
#define IDC_COMBO_STOCK 1051
#define IDC_COMBO_MAXTON 1052
#define IDC_COMBO_RADAR 1053
#define IDC_COMBO_REVIEW 1054
#define IDC_CHECK_LOCKSERVER 1055
#define IDC_COMBO_TEAMTOTMAXTON 1056
#define IDC_LIST_PLAYERS 1058
#define IDC_STATIC_SKIN 1059
#define IDC_STATIC_TEAM 1060
#define IDC_EDIT_BOTSKILL 1062
#define IDC_SLIDER_BOTSKILL 1063
#define IDC_EDIT_BOTNAME 1064
#define IDC_COMBO_MECHS 1065
#define IDC_LIST_STATUS 1066
#define IDC_COMBO_MECHS2 1066
#define IDC_EDIT_TEAMCURTOTTON 1066
#define IDC_BUTTON_CHANGE0 1067
#define IDC_BUTTON_CHANGE1 1068
#define IDC_BUTTON_CHANGE2 1069
#define IDC_BUTTON_CHANGE3 1070
#define IDC_BUTTON_CHANGE4 1071
#define IDC_BUTTON_CHANGE5 1072
#define IDC_BUTTON_CHANGE6 1073
#define IDC_BUTTON_CHANGE7 1074
#define IDC_BUTTON_CHANGE8 1075
#define IDC_BUTTON_CHANGE9 1076
#define IDC_BUTTON_CHANGE10 1077
#define IDC_BUTTON_CHANGE11 1078
#define IDC_BUTTON_CHANGE12 1079
#define IDC_BUTTON_CHANGE13 1080
#define IDC_BUTTON_CHANGE14 1081
#define IDC_BUTTON_CHANGE15 1082
#define IDC_STATIC_TEAMSEL 1083
#define IDC_STATIC_TEAMMINTON 1084
#define IDC_STATIC_TEAMMAXTON 1085
#define IDC_COMBO_TEAMSEL 1086
#define IDC_COMBO_TEAMMINTON 1087
#define IDC_COMBO_TEAMMAXTON 1088
#define IDC_STATIC_PLAYERS 1089
#define IDC_CHECK_MECH0 1090
#define IDC_CHECK_MECH1 1091
#define IDC_CHECK_MECH2 1092
#define IDC_CHECK_MECH3 1093
#define IDC_CHECK_MECH4 1094
#define IDC_CHECK_MECH5 1095
#define IDC_CHECK_MECH6 1096
#define IDC_CHECK_MECH7 1097
#define IDC_CHECK_MECH8 1098
#define IDC_CHECK_MECH9 1099
#define IDC_CHECK_MECH10 1100
#define IDC_CHECK_MECH11 1101
#define IDC_CHECK_MECH12 1102
#define IDC_CHECK_MECH13 1103
#define IDC_CHECK_MECH14 1104
#define IDC_CHECK_MECH15 1105
#define IDC_CHECK_MECH16 1106
#define IDC_CHECK_MECH17 1107
#define IDC_CHECK_MECH18 1108
#define IDC_CHECK_MECH19 1109
#define IDC_CHECK_MECH20 1110
#define IDC_CHECK_COMP0 1111
#define IDC_CHECK_COMP1 1112
#define IDC_CHECK_COMP2 1113
#define IDC_CHECK_COMP3 1114
#define IDC_CHECK_COMP4 1115
#define IDC_CHECK_COMP5 1116
#define IDC_CHECK_COMP6 1117
#define IDC_CHECK_BEAM0 1118
#define IDC_CHECK_BEAM1 1119
#define IDC_CHECK_BEAM2 1120
#define IDC_CHECK_BEAM3 1121
#define IDC_CHECK_BEAM4 1122
#define IDC_CHECK_BEAM5 1123
#define IDC_CHECK_BEAM6 1124
#define IDC_CHECK_BEAM7 1125
#define IDC_CHECK_BEAM8 1126
#define IDC_CHECK_BEAM9 1127
#define IDC_CHECK_BEAM10 1128
#define IDC_CHECK_BEAM11 1129
#define IDC_CHECK_BEAM12 1130
#define IDC_CHECK_BEAM13 1131
#define IDC_CHECK_BEAM14 1132
#define IDC_CHECK_BEAM15 1133
#define IDC_CHECK_BEAM16 1134
#define IDC_CHECK_MISSILE0 1135
#define IDC_CHECK_MISSILE1 1136
#define IDC_CHECK_MISSILE2 1137
#define IDC_CHECK_MISSILE3 1138
#define IDC_CHECK_MISSILE4 1139
#define IDC_CHECK_MISSILE5 1140
#define IDC_CHECK_MISSILE6 1141
#define IDC_CHECK_MISSILE7 1142
#define IDC_CHECK_MISSILE8 1143
#define IDC_CHECK_MISSILE9 1144
#define IDC_CHECK_MISSILE10 1145
#define IDC_CHECK_MISSILE11 1146
#define IDC_CHECK_MISSILE12 1147
#define IDC_CHECK_MISSILE13 1148
#define IDC_CHECK_MISSILE14 1149
#define IDC_CHECK_MISSILE15 1150
#define IDC_CHECK_MISSILE16 1151
#define IDC_CHECK_MISSILE17 1152
#define IDC_CHECK_MISSILE18 1153
#define IDC_CHECK_MISSILE19 1154
#define IDC_CHECK_MISSILE20 1155
#define IDC_CHECK_MISSILE21 1156
#define IDC_CHECK_MISSILE22 1157
#define IDC_CHECK_MISSILE23 1158
#define IDC_CHECK_BALLISTIC0 1159
#define IDC_CHECK_BALLISTIC1 1160
#define IDC_CHECK_BALLISTIC2 1161
#define IDC_CHECK_BALLISTIC3 1162
#define IDC_CHECK_BALLISTIC4 1163
#define IDC_CHECK_BALLISTIC5 1164
#define IDC_CHECK_BALLISTIC6 1165
#define IDC_CHECK_BALLISTIC7 1166
#define IDC_CHECK_BALLISTIC8 1167
#define IDC_CHECK_BALLISTIC9 1168
#define IDC_CHECK_BALLISTIC10 1169
#define IDC_CHECK_BALLISTIC11 1170
#define IDC_CHECK_BALLISTIC12 1171
#define IDC_CHECK_BALLISTIC13 1172
#define IDC_CHECK_BALLISTIC14 1173
#define IDC_CHECK_BALLISTIC15 1174
#define IDC_STATIC_DENIED 1175
#define IDC_COMBO_TEAM 1177
#define IDC_BUTTON_CHANGETEAM0 1179
#define IDC_BUTTON_CHANGETEAM1 1180
#define IDC_BUTTON_CHANGETEAM2 1181
#define IDC_BUTTON_CHANGETEAM3 1182
#define IDC_BUTTON_CHANGETEAM4 1183
#define IDC_BUTTON_CHANGETEAM5 1184
#define IDC_BUTTON_CHANGETEAM6 1185
#define IDC_BUTTON_CHANGETEAM7 1186
#define IDC_BUTTON_CHANGETEAM8 1187
#define IDC_BUTTON_CHANGETEAM9 1188
#define IDC_BUTTON_CHANGETEAM10 1189
#define IDC_BUTTON_CHANGETEAM11 1190
#define IDC_BUTTON_CHANGETEAM12 1191
#define IDC_BUTTON_CHANGETEAM13 1192
#define IDC_BUTTON_CHANGETEAM14 1193
#define IDC_BUTTON_CHANGETEAM15 1194
#define IDC_STATIC_CHANGEMECH 1195
#define IDC_STATIC_CHANGETEAM 1196
#define IDC_STATIC_TOTMAXTON 1198
#define IDC_STATIC_MAXTON 1199
#define IDC_STATIC_GAMETIME 1200
#define IDC_STATIC_TIMEREMAIN 1201
#define IDC_STATIC_TIMETOLAUNCH 1202
#define IDC_CHECK_FILLTEAM 1203
#define IDC_STATIC_TEAMBOT 1204
#define IDC_STATIC_CURTOTTON 1205
#define IDC_BUTTON_KICK 1206
#define IDC_BUTTON_BAN 1207
#define IDC_LIST_MECH_ALLOWED 1208
#define IDC_LIST_WEAPON_ALLOWED 1209
#define IDC_LIST_MECH_RESTRICTED 1210
#define IDC_LIST_WEAPON_RESTRICTED 1211
#define IDC_COMBO_WEAPONTYPE 1212
#define IDC_BUTTON_ALLOWMECH 1213
#define IDC_BUTTON_RESTRICTMECH 1214
#define IDC_BUTTON_ALLOWWEAPON 1215
#define IDC_BUTTON_RESTRICTWEAPON 1216
#define ID_PLAYERS_MECHS 32772
#define ID_PLAYERS_TEAMS 32773
#define ID_TEAMS_1 32774
#define ID_TEAMS_2 32775
#define ID_TEAMS_3 32776
#define ID_TEAMS_4 32777
#define ID_TEAMS_5 32778
#define ID_TEAMS_6 32779
#define ID_TEAMS_7 32780
#define ID_TEAMS_8 32781
#define ID_TEAMS 32782
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 138
#define _APS_NEXT_COMMAND_VALUE 32771
#define _APS_NEXT_CONTROL_VALUE 1214
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif