Complete disaster-recovery snapshot: engine/game source, game data assets, VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive. Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false, no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
158 lines
5.1 KiB
C++
158 lines
5.1 KiB
C++
// ImageGrinderDoc.h : interface of the CImageGrinderDoc class
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//
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/////////////////////////////////////////////////////////////////////////////
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#if !defined(AFX_IMAGEGRINDERDOC_H__1B275CEB_0C5E_11D3_A5F1_00902712C9AE__INCLUDED_)
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#define AFX_IMAGEGRINDERDOC_H__1B275CEB_0C5E_11D3_A5F1_00902712C9AE__INCLUDED_
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#include <Compost\FeatureGrid.hpp>
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#include "UndoManager.h"
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#if _MSC_VER > 1000
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#pragma once
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#endif // _MSC_VER > 1000
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#define MAXSELECTION 1024
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#define HANDLESIZE 10
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#define HF_NONE 0
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#define HF_TOP 1<<0
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#define HF_BOTTOM 1<<1
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#define HF_LEFT 1<<2
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#define HF_RIGHT 1<<3
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class CImageGrinderDoc : public CDocument
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{
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protected: // create from serialization only
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CImageGrinderDoc();
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DECLARE_DYNCREATE(CImageGrinderDoc)
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// Attributes
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public:
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Compost::FeatureGrid *FGrid;
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Compost::FeaturePool *FPool;
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Compost::Tool_Feature *CurSelFet;
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UndoManager UndoMan;
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bool *UpdateList,ManualUpdate;
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CPoint NewPlacePoint;
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// HeightField BaseHF,FinalHF;
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// Operations
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public:
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// Overrides
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// ClassWizard generated virtual function overrides
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//{{AFX_VIRTUAL(CImageGrinderDoc)
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public:
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virtual BOOL OnNewDocument();
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virtual void Serialize(CArchive& ar);
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virtual BOOL OnOpenDocument(LPCTSTR lpszPathName);
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virtual BOOL OnSaveDocument(LPCTSTR lpszPathName);
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//}}AFX_VIRTUAL
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// Implementation
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public:
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CString MapPath();
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void SaveIGDataToGame();
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void SaveToGame();
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void SaveAs(LPCTSTR lpszPathName,int xoffset=0,int zoffset=0);
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void SaveFgd(LPCTSTR lpszPathName,int xoffset=0,int zoffset=0);
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void SaveText(LPCTSTR lpszPathName,int xoffset=0,int zoffset=0);
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void OpenFgd(LPCTSTR lpszPathName);
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void OpenText(LPCTSTR lpszPathName);
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void CloseCurrent();
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void PostLoadInit();
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// void BuildHF();
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// void LoadBaseHF();
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// void LoadBaseHF(CString &str);
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void RemoveFeature(Compost::Tool_Feature *fet);
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void ClearSelection();
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void UnLockAll();
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bool IsHLFeature(Compost::FeatureInstance *fetint);
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void CloneSelection();
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CString MakeNameUnique(CString &str);
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bool InList(CString &str);
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void MakeSelectedUnique();
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void MakeUnique(Compost::FeatureInstance *fetint);
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Compost::FeatureInstance *Clone(Compost::FeatureInstance *fetint);
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Compost::FeatureInstance *GetTopSelected(CPoint &pnt);
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Compost::FeatureInstance *GetTopFeature(CPoint &pnt);
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DWORD IsOnScaleHandle(CPoint &pnt,Compost::FeatureInstance *fetint);
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bool IsOnSelectHandle(CPoint &pnt,Compost::FeatureInstance *fetint);
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bool IsOnSelectHandle(CPoint &pnt);
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bool InSelectedRegion(CPoint &pnt);
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bool IsSelected(Compost::FeatureInstance *fetint);
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bool IsSelected(Compost::Tool_Feature *fet);
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void DeleteSelected();
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void SetDrawFlags(Compost::Feature *fet);
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void SetDrawFlags(Compost::FeatureInstance *fet);
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void SetDrawFlags();
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void SelectionByList(CPoint &pnt);
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void NewSelection(CRect &pnt);
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void AddSelection(CRect &pnt);
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void SubSelection(CRect &pnt);
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void NewSelection(CPoint &pnt);
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void SavePosForUndo();
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void AddSelection(CPoint &pnt);
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void SubSelection(CPoint &pnt);
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void NewSelection(Compost::FeatureInstance *fet);
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void AddSelection(Compost::FeatureInstance *fet);
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void SubSelection(Compost::FeatureInstance *fet);
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void OffsetSelection(int x,int y);
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void AddFeature(Compost::Feature *fet);
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void AddFeature(Compost::Feature *fet,int x,int y);
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void AddFeature(int x,int y) { if(CurSelFet) AddFeature(CurSelFet,x,y); }
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virtual ~CImageGrinderDoc();
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void ClearHL();
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void AddHLFeature(Compost::Tool_Feature *fet);
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void SubHLFeature(Compost::Tool_Feature *fet);
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void LockSelection();
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void LockFeature(Compost::FeatureInstance *fet);
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void UnLockFeature(Compost::FeatureInstance *fet);
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bool IsLocked(Compost::FeatureInstance *fet);
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void MakeWorldSpaceTexture(Compost::FeatureInstance *fet);
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void MakeLocalTexture(Compost::FeatureInstance *fet);
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void MakeSelectionWorldSpaceTexture();
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void MakeSelectionLocalTexture();
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void SetFlagOnSelection(UINT flg);
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void ClearFlagOnSelection(UINT flg);
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void GroupSelection();
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void UnGroupSelection();
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int GetAvailableTag();
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void SelectGroupMembers(Compost::FeatureInstance *fet);
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void DeSelectGroupMembers(Compost::FeatureInstance *fet);
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void ExportMaterialMap(CString &path);
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void ExportSingleMaterialMap(CString &path);
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int SnapMask;
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#ifdef _DEBUG
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virtual void AssertValid() const;
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virtual void Dump(CDumpContext& dc) const;
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#endif
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protected:
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// Generated message map functions
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public:
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//{{AFX_MSG(CImageGrinderDoc)
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afx_msg void OnFileExportTgafiles();
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afx_msg void OnFileExportImagedata();
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afx_msg void OnFileExportSingletga();
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afx_msg void OnFileMergefeatures();
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afx_msg void OnFileExportUsedimagelist();
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afx_msg void OnFileExportMaterialmap();
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afx_msg void OnFileExportSinglematerialmap();
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//}}AFX_MSG
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DECLARE_MESSAGE_MAP()
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};
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/////////////////////////////////////////////////////////////////////////////
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//{{AFX_INSERT_LOCATION}}
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// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
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#endif // !defined(AFX_IMAGEGRINDERDOC_H__1B275CEB_0C5E_11D3_A5F1_00902712C9AE__INCLUDED_)
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