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firestorm/Gameleap/code/mw4/Tools/MapCopy/MapCopyDlg.h
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1.9 KiB
C++

// MapCopyDlg.h : header file
//
#if !defined(AFX_MAPCOPYDLG_H__F88D99D3_7DC5_4944_95E4_831E0718DDBE__INCLUDED_)
#define AFX_MAPCOPYDLG_H__F88D99D3_7DC5_4944_95E4_831E0718DDBE__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
/////////////////////////////////////////////////////////////////////////////
// CMapCopyDlg dialog
class CMapCopyDlg : public CDialog
{
// Construction
public:
int CopyContent(CString,CString,CString);
int CopyDirectory(CString,CString,CString = "");
int SyncDirectory(CString,CString);
int m_copymode;
int ScanDestMaps();
CString m_strGameDir;
int ScanContentMaps();
CMapCopyDlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CMapCopyDlg)
enum { IDD = IDD_MAPCOPY_DIALOG };
CListBox m_listStatus;
CListBox m_listDestination;
CListBox m_listContent;
CEdit m_editDirectory;
CButton m_btnBrowse;
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CMapCopyDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
HICON m_hIcon;
// Generated message map functions
//{{AFX_MSG(CMapCopyDlg)
virtual BOOL OnInitDialog();
afx_msg void OnSysCommand(UINT nID, LPARAM lParam);
afx_msg void OnPaint();
afx_msg HCURSOR OnQueryDragIcon();
afx_msg void OnBrowse();
afx_msg void OnRadio1();
afx_msg void OnRadio2();
afx_msg void OnRadio3();
afx_msg void OnAddtemp();
afx_msg void OnAddcontent();
afx_msg void OnUpdate();
afx_msg void OnExecute();
afx_msg void OnSyncBuildings();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_MAPCOPYDLG_H__F88D99D3_7DC5_4944_95E4_831E0718DDBE__INCLUDED_)