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firestorm/Gameleap/code/mw4/Tools/Megatron/BuildFileView.h
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Complete disaster-recovery snapshot: engine/game source, game data assets,
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2026-06-24 21:28:16 -05:00

64 lines
1.8 KiB
C++

#if !defined(AFX_BUILDFILEVIEW_H__C190919E_F4DC_4CC0_ACCE_E524E308B31B__INCLUDED_)
#define AFX_BUILDFILEVIEW_H__C190919E_F4DC_4CC0_ACCE_E524E308B31B__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// BuildFileView.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CBuildFileView view
#include "TreeCtrlEx.h"
class CBuildFileView : public CView
{
protected:
CBuildFileView(); // protected constructor used by dynamic creation
DECLARE_DYNCREATE(CBuildFileView)
// Attributes
public:
// Operations
public:
int AddItem(CFileNode *pNode,HTREEITEM hParent = TVI_ROOT);
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CBuildFileView)
public:
virtual void OnInitialUpdate();
protected:
virtual void OnDraw(CDC* pDC); // overridden to draw this view
virtual BOOL OnCommand(WPARAM wParam, LPARAM lParam);
virtual BOOL OnNotify(WPARAM wParam, LPARAM lParam, LRESULT* pResult);
//}}AFX_VIRTUAL
// Implementation
protected:
virtual ~CBuildFileView();
#ifdef _DEBUG
virtual void AssertValid() const;
virtual void Dump(CDumpContext& dc) const;
#endif
// Generated message map functions
protected:
CTreeCtrlEx m_wndTreeFiles;
//{{AFX_MSG(CBuildFileView)
afx_msg void OnRButtonUp(UINT nFlags, CPoint point);
afx_msg void OnSize(UINT nType, int cx, int cy);
afx_msg void OnRButtonDown(UINT nFlags, CPoint point);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_BUILDFILEVIEW_H__C190919E_F4DC_4CC0_ACCE_E524E308B31B__INCLUDED_)