Files
firestorm/Gameleap/code/mw4/Tools/Multitron/resource.h
T
Cyd 2b8ca921cb Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS
Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false,
no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
2026-06-24 21:28:16 -05:00

68 lines
2.8 KiB
C

//{{NO_DEPENDENCIES}}
// Microsoft Developer Studio generated include file.
// Used by Multitron.rc
//
#define IDD_ABOUTBOX 100
#define IDR_MAINFRAME 128
#define IDR_MULTITTYPE 129
#define IDD_PROJECT 130
#define IDR_SUBDOCTYPE 130
#define IDD_TEXTURE_PROPERTIES 132
#define IDD_MULITRONDOC 133
#define IDD_FILEOPEN 135
#define IDC_TREE_FILES 1002
#define IDC_LIST_HINTPAGE 1003
#define IDC_PREVIEW 1004
#define IDC_LIST_PAGE 1005
#define IDC_USED_IMAGEPROP 1006
#define IDC_UNUSED_IMAGEPROP 1007
#define IDC_ADD 1008
#define IDC_DELETE 1010
#define IDC_COMBO_VALUE 1011
#define IDC_EDIT_PAGENAME 1012
#define IDC_APPLY 1013
#define IDC_EDIT_ALIASNAME 1014
#define IDC_APPLY_ALIAS 1015
#define IDC_LIST_UNUSED 1018
#define IDC_PREVIEW_UNUSED 1019
#define IDC_LIST_USED 1020
#define IDC_PREVIEW_USED 1021
#define IDC_HINTFILENAME 1038
#define IDC_CHECK_SHOWSEUDO 1039
#define IDC_CHECK_SEARCHSUB 1040
#define IDC_BUILDFILENAME 1041
#define IDC_CHECK_SHOWALPHA 1041
#define IDC_FILEBROWSE 1042
#define IDC_CHECK_SHOWMIPMAP 1047
#define IDC_CHECK_SHOWSOLID 1048
#define IDC_CHECK_PREVIEWALPHA 1051
#define ID_ADD 32771
#define ID_ADD_MIPMAP 32772
#define ID_ADD_RELOADFROMDISK 32773
#define ID_ADD_READONLY 32774
#define ID_ADD_MEMORY 32775
#define ID_ADD_PAGEOUT 32776
#define ID_ADD_MIPFILTER 32777
#define ID_ADD_PINKISALPHA 32778
#define ID_ADD_BLUEISALPHA 32779
#define ID_ADD_NOGAMMA 32780
#define ID_ADD_FORMAT 32781
#define ID_ADD_RESOURCIFY 32782
#define ID_ADD_MEGATEXTURE 32783
#define ID_ADD_TEXTUREHINT 32784
#define ID_REMOVE_TEXTUREHINT 32785
#define ID_OPEN_TEXTURE 32786
#define ID_DELETEFROMDISK 32787
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_3D_CONTROLS 1
#define _APS_NEXT_RESOURCE_VALUE 137
#define _APS_NEXT_COMMAND_VALUE 32788
#define _APS_NEXT_CONTROL_VALUE 1052
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif