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firestorm/Gameleap/code/mw4/Tools/PixelWhipPro/PPLightManager.h
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// PPLightManager.h: interface for the CPPLightManager class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_PPLIGHTMANAGER_H__EC0D0461_AEEB_11D3_8B36_00902712C9AE__INCLUDED_)
#define AFX_PPLIGHTMANAGER_H__EC0D0461_AEEB_11D3_8B36_00902712C9AE__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include <GosFx\GosFx.hpp>
class CPPLightManager : public gosFX::LightManager
{
public:
CPPLightManager();
virtual ~CPPLightManager();
gosFX::Light *MakePointLight(const char* light_map=NULL,bool light_vertex=true);
void ChangeLight(gosFX::Light *light,Info *info);
void DeleteLight(gosFX::Light *light);
};
#endif // !defined(AFX_PPLIGHTMANAGER_H__EC0D0461_AEEB_11D3_8B36_00902712C9AE__INCLUDED_)