Files
firestorm/Gameleap/code/mw4/Tools/PixelWhipPro/TextPanel.cpp
T
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// TextPanel.cpp : implementation file
//
#include "stdafx.h"
#include "pixelwhippro.h"
#include "TextPanel.h"
/////////////////////////////////////////////////////////////////////////////
// CTextPanel dialog
CTextPanel::CTextPanel(CWnd* pParent /*=NULL*/)
: CDynaPanel(CTextPanel::IDD, pParent)
{
//{{AFX_DATA_INIT(CTextPanel)
m_Text = _T("");
//}}AFX_DATA_INIT
}
void CTextPanel::DoDataExchange(CDataExchange* pDX)
{
CDynaPanel::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CTextPanel)
DDX_Text(pDX, IDC_TEXT, m_Text);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CTextPanel, CDynaPanel)
//{{AFX_MSG_MAP(CTextPanel)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CTextPanel message handlers
void CTextPanel::OnCancel()
{
}
void CTextPanel::OnOK()
{
}
void CTextPanel::Set(void *dat)
{
m_Text=CString((char *)dat);
}