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firestorm/Gameleap/code/mw4/Tools/ResourceBrowser/ResourceBrowser.h
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1.4 KiB
C++

// ResourceBrowser.h : main header file for the RESOURCEBROWSER application
//
#if !defined(AFX_RESOURCEBROWSER_H__454EE3F2_D8A5_4AD7_A648_A5C28A931969__INCLUDED_)
#define AFX_RESOURCEBROWSER_H__454EE3F2_D8A5_4AD7_A648_A5C28A931969__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#ifndef __AFXWIN_H__
#error include 'stdafx.h' before including this file for PCH
#endif
#include "resource.h" // main symbols
extern int FreeId;
extern CString ResFileNames[];
/////////////////////////////////////////////////////////////////////////////
// CResourceBrowserApp:
// See ResourceBrowser.cpp for the implementation of this class
//
class CResourceBrowserApp : public CWinApp
{
public:
CResourceBrowserApp();
void OpenFilesInPath(CString &str);
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CResourceBrowserApp)
public:
virtual BOOL InitInstance();
virtual int ExitInstance();
//}}AFX_VIRTUAL
// Implementation
//{{AFX_MSG(CResourceBrowserApp)
afx_msg void OnAppAbout();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_RESOURCEBROWSER_H__454EE3F2_D8A5_4AD7_A648_A5C28A931969__INCLUDED_)