Complete disaster-recovery snapshot: engine/game source, game data assets, VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive. Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false, no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
114 lines
2.9 KiB
C++
114 lines
2.9 KiB
C++
// TarInfo.cpp : implementation file
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//
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#include "stdafx.h"
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#include "TCTb.h"
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#include "TarInfo.h"
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#ifdef _DEBUG
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#define new DEBUG_NEW
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#undef THIS_FILE
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static char THIS_FILE[] = __FILE__;
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#endif
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/////////////////////////////////////////////////////////////////////////////
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// CTarInfo property page
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IMPLEMENT_DYNCREATE(CTarInfo, CPropertyPage)
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CTarInfo::CTarInfo() : CCamInfoPage(CTarInfo::IDD)
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{
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//{{AFX_DATA_INIT(CTarInfo)
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m_TarLocX = 0.0f;
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m_TarLocY = 0.0f;
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m_TarLocZ = 0.0f;
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m_TarTrkAlt = 0.0f;
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//}}AFX_DATA_INIT
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}
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CTarInfo::~CTarInfo()
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{
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}
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void CTarInfo::DoDataExchange(CDataExchange* pDX)
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{
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CCamInfoPage::DoDataExchange(pDX);
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//{{AFX_DATA_MAP(CTarInfo)
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DDX_Control(pDX, IDC_TLOCTT, m_TTT);
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DDX_Control(pDX, IDC_TARLOCZ, m_TLZCtrl);
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DDX_Control(pDX, IDC_TARLOCY, m_TLYCtrl);
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DDX_Control(pDX, IDC_TARLOCX, m_TLXCtrl);
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DDX_Control(pDX, IDC_TARTALT, m_TTAlt);
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DDX_Text(pDX, IDC_TARLOCX, m_TarLocX);
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DDX_Text(pDX, IDC_TARLOCY, m_TarLocY);
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DDX_Text(pDX, IDC_TARLOCZ, m_TarLocZ);
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DDX_Text(pDX, IDC_TARTALT, m_TarTrkAlt);
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//}}AFX_DATA_MAP
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}
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BEGIN_MESSAGE_MAP(CTarInfo, CCamInfoPage)
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//{{AFX_MSG_MAP(CTarInfo)
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ON_EN_CHANGE(IDC_TARLOCX, OnChangeTarlocx)
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ON_EN_CHANGE(IDC_TARLOCY, OnChangeTarlocy)
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ON_EN_CHANGE(IDC_TARLOCZ, OnChangeTarlocz)
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ON_EN_CHANGE(IDC_TARTALT, OnChangeTartalt)
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ON_BN_CLICKED(IDC_TLOCTT, OnTloctt)
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ON_BN_CLICKED(IDC_USETARGET, OnUsetarget)
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//}}AFX_MSG_MAP
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END_MESSAGE_MAP()
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/////////////////////////////////////////////////////////////////////////////
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// CTarInfo message handlers
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void CTarInfo::DataIn()
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{
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m_TarLocX=CamInfo->TargetLoc.x;
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m_TarLocY=CamInfo->TargetLoc.y;
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m_TarLocZ=CamInfo->TargetLoc.z;
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m_TarTrkAlt=CamInfo->TarTrackAlt;
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CheckDlgButton(IDC_TLOCTT,CamInfo->TarATrkFlg);
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}
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void CTarInfo::DataOut()
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{
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CamInfo->TargetLoc.x=m_TarLocX;
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CamInfo->TargetLoc.y=m_TarLocY;
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CamInfo->TargetLoc.z=m_TarLocZ;
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CamInfo->TarTrackAlt=m_TarTrkAlt;
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}
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void CTarInfo::UpdateControlStates()
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{
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m_TLXCtrl.EnableWindow(IsDlgButtonChecked(IDC_USETARGET));
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m_TLYCtrl.EnableWindow(IsDlgButtonChecked(IDC_USETARGET));
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m_TLZCtrl.EnableWindow(IsDlgButtonChecked(IDC_USETARGET));
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m_TTAlt.EnableWindow(IsDlgButtonChecked(IDC_USETARGET));
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m_TTT.EnableWindow(IsDlgButtonChecked(IDC_USETARGET));
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if(IsDlgButtonChecked(IDC_USETARGET))
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m_TTAlt.EnableWindow(IsDlgButtonChecked(IDC_TLOCTT));
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}
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void CTarInfo::OnChangeTarlocx() { DelayedValidate();}
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void CTarInfo::OnChangeTarlocz() { DelayedValidate();}
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void CTarInfo::OnChangeTartalt() { DelayedValidate();}
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void CTarInfo::OnChangeTarlocy()
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{
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DelayedValidate();
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CheckDlgButton(IDC_TLOCTT,false);
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CamInfo->TarATrkFlg=false;
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}
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void CTarInfo::OnTloctt()
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{
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UpdateControlStates();
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CamInfo->TarATrkFlg=IsDlgButtonChecked(IDC_TLOCTT)?true:false;
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}
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void CTarInfo::OnUsetarget()
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{
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CamInfo->UseTarget=IsDlgButtonChecked(IDC_USETARGET)?true:false;
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}
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