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firestorm/build-env/VisualStudio6/VC98/Include/ObjModel/ADDGUID.H
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// Microsoft Visual Studio Object Model
// Copyright (C) 1996-1997 Microsoft Corporation
// All rights reserved.
/////////////////////////////////////////////////////////////////////////////
// addguid.h
// Declaration of interface GUID for IDSAddIn. IDSAddIn is defined in
// addauto.h
// NOTE!!! This file uses the DEFINE_GUID macro. If you #include
// this file in your project, then you must also #include it in
// exactly one of your project's other files with a
// "#include <initguid.h>" beforehand: i.e.,
// #include <initguid.h>
// #include <addguid.h>
// If you fail to do this, you will get UNRESOLVED EXTERNAL linker errors.
// The Developer Studio add-in wizard automatically does this for you.
#ifndef __ADDGUID_H__
#define __ADDGUID_H__
// {C0002F81-AE2E-11cf-AD07-00A0C9034965}
struct __declspec(uuid("{C0002F81-AE2E-11cf-AD07-00A0C9034965}")) IDSAddIn;
DEFINE_GUID(IID_IDSAddIn,
0xc0002f81, 0xae2e, 0x11cf, 0xad, 0x7, 0x0, 0xa0, 0xc9, 0x3, 0x49, 0x65);
#endif //__ADDGUID_H__