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firestorm/Gameleap/code/mw4/Code/MW4GameEd2/ObjCreateInfo.h
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// ObjCreateInfo.h: interface for the ObjCreateInfo class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_OBJCREATEINFO_H__7F9A2F4A_0E4A_452D_BA9E_5176529EE2C0__INCLUDED_)
#define AFX_OBJCREATEINFO_H__7F9A2F4A_0E4A_452D_BA9E_5176529EE2C0__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
class ObjCreateInfo
{
public:
enum ObjType { OT_GAMEOBJ,OT_NODE,OT_DROPZONE,OT_NVGAMEOBJ,OT_CAMERA,OT_CLIPBOARD,OT_LIGHT,OT_FX};
enum LightSubType { LST_AMBIENT,LST_POINT,LST_INFINITE,LST_SPOT};
ObjType CreateType;
int SubType;
CString Path;
ObjCreateInfo();
virtual ~ObjCreateInfo();
};
#endif // !defined(AFX_OBJCREATEINFO_H__7F9A2F4A_0E4A_452D_BA9E_5176529EE2C0__INCLUDED_)