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firestorm/Gameleap/code/mw4/Tools/ERF Deluxe/LodRangeDlg.h
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62 lines
1.6 KiB
C++

#if !defined(AFX_LODRANGEDLG_H__960218EE_9FC3_4FDF_ABB3_948F9520FB52__INCLUDED_)
#define AFX_LODRANGEDLG_H__960218EE_9FC3_4FDF_ABB3_948F9520FB52__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// LodRangeDlg.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CLodRangeDlg dialog
class CLodRangeDlg : public CDialog
{
// Construction
public:
CLodRangeDlg(CWnd* pParent = NULL); // standard constructor
typedef enum {Range, CrossFade, Billboard} EditType;
EditType m_EditType;
// Dialog Data
//{{AFX_DATA(CLodRangeDlg)
enum { IDD = IDD_LODRANGE };
float m_Start;
float m_FadeIn;
float m_FadeOut;
float m_End;
CButton m_checkAlignX;
CButton m_checkAlignY;
CComboBox m_comboStartLOD;
int m_AlignStartAt;
int m_AlignType;
int m_NumLODs;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CLodRangeDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
virtual BOOL OnInitDialog();
virtual void OnOK();
// Generated message map functions
//{{AFX_MSG(CLodRangeDlg)
// NOTE: the ClassWizard will add member functions here
afx_msg void OnSelectStartLOD();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_LODRANGEDLG_H__960218EE_9FC3_4FDF_ABB3_948F9520FB52__INCLUDED_)