Files
firestorm/_UNUSED/Gameleap/batch/clean release resource.bat
T
Cyd 2b8ca921cb Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS
Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false,
no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
2026-06-24 21:28:16 -05:00

114 lines
3.5 KiB
Batchfile

@ECHO OFF
PROMPT $P$G
:START
CLS
echo.
echo ************************
echo * VWE Game Software *
echo * Update Utility *
echo *******************************
echo * A - Clear All *
echo * 1 - Clear Prop/Core *
echo * 2 - Clear Texture *
echo * M - Clear Maps/Missions *
echo * 3 - Clear Maps *
echo * 4 - Clear Missions *
echo * X - Exit Utility *
echo *******************************
echo.
c:\batch\choice.com /cA12M34X /n Choose Option[A,1,2,M,3,4,X].
if errorlevel 7 GOTO EXIT
if errorlevel 6 GOTO MISSIONS
if errorlevel 5 GOTO MAPS
if errorlevel 4 GOTO MAPMIS
if errorlevel 3 GOTO TEXTURE
if errorlevel 2 GOTO PROPCORE
if errorlevel 1 GOTO CLEARALL
if errorlevel 0 GOTO ERROR
:CLEARALL
@echo off
@echo Clearing resource Directory
if exist c:\vwe\gameleap\%1\resource\*.dep del c:\vwe\gameleap\%1\resource\*.dep /Q
if exist c:\vwe\gameleap\%1\resource\*.mw4 del c:\vwe\gameleap\%1\resource\*.mw4 /Q
@echo Clearing maps Directory
if exist c:\vwe\gameleap\%1\resource\maps\*.dep del c:\vwe\gameleap\%1\resource\maps\*.dep /Q
if exist c:\vwe\gameleap\%1\resource\maps\*.mw4 del c:\vwe\gameleap\%1\resource\maps\*.mw4 /Q
@echo Clearing missions Directory
if exist c:\vwe\gameleap\%1\resource\missions\*.dep del c:\vwe\gameleap\%1\resource\missions\*.dep /Q
if exist c:\vwe\gameleap\%1\resource\missions\*.mw4 del c:\vwe\gameleap\%1\resource\missions\*.mw4 /Q
pause
GOTO START
:PROPCORE
@echo off
@echo Clearing resource core/props files
if exist c:\vwe\gameleap\%1\resource\core.dep del c:\vwe\gameleap\%1\resource\core.dep /Q
if exist c:\vwe\gameleap\%1\resource\core.mw4 del c:\vwe\gameleap\%1\resource\core.mw4 /Q
if exist c:\vwe\gameleap\%1\resource\props.dep del c:\vwe\gameleap\%1\resource\props.dep /Q
if exist c:\vwe\gameleap\%1\resource\props.mw4 del c:\vwe\gameleap\%1\resource\props.mw4 /Q
pause
GOTO START
:TEXTURE
@echo off
@echo Clearing resource texture files
if exist c:\vwe\gameleap\%1\resource\textures.dep del c:\vwe\gameleap\%1\resource\textures.dep /Q
if exist c:\vwe\gameleap\%1\resource\textures.mw4 del c:\vwe\gameleap\%1\resource\textures.mw4 /Q
pause
GOTO START
:MAPMIS
@echo off
@echo Clearing maps Directory
if exist c:\vwe\gameleap\%1\resource\maps\*.dep del c:\vwe\gameleap\%1\resource\maps\*.dep /Q
if exist c:\vwe\gameleap\%1\resource\maps\*.mw4 del c:\vwe\gameleap\%1\resource\maps\*.mw4 /Q
@echo Clearing missions Directory
if exist c:\vwe\gameleap\%1\resource\missions\*.dep del c:\vwe\gameleap\%1\resource\missions\*.dep /Q
if exist c:\vwe\gameleap\%1\resource\missions\*.mw4 del c:\vwe\gameleap\%1\resource\missions\*.mw4 /Q
pause
GOTO START
:MAPS
@echo off
@echo Clearing maps Directory
if exist c:\vwe\gameleap\%1\resource\maps\*.dep del c:\vwe\gameleap\%1\resource\maps\*.dep /Q
if exist c:\vwe\gameleap\%1\resource\maps\*.mw4 del c:\vwe\gameleap\%1\resource\maps\*.mw4 /Q
pause
GOTO START
:MISSIONS
@echo off
@echo Clearing missions Directory
if exist c:\vwe\gameleap\%1\resource\missions\*.dep del c:\vwe\gameleap\%1\resource\missions\*.dep /Q
if exist c:\vwe\gameleap\%1\resource\missions\*.mw4 del c:\vwe\gameleap\%1\resource\missions\*.mw4 /Q
pause
GOTO START
:EXIT