Files
firestorm/Finished HUDS from J&J/Behemoth/HUD/Behemoth_HUD_unexploded.txt
T
Cyd 2b8ca921cb Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS
Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false,
no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
2026-06-24 21:28:16 -05:00

12 lines
188 B
Plaintext

LL 76,170,152,302
RL 184,170,262,302
LA 12,106,126,174
RA 212,106,326,174
RT 176,86,226,174
LT 110,82,160,1742
CT 140,96,198,224
CTR 0,0,0,0
HD 164,122,174,134
S1 142,38,194,98
S2 0,0,0,0