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firestorm/Gameleap/code/mw4/Code/MW4GameEd/RevolveCommand.h
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27 lines
306 B
C++

#pragma once
#include "Command.h"
class RevolveCommand :
public Command
{
public:
RevolveCommand();
virtual ~RevolveCommand();
//Member Variables
Point3D
origin;
Stuff::Scalar
deltaRevolution;
void
Revolve(
Stuff::Scalar revolution
);
void
Undo();
};