Complete disaster-recovery snapshot: engine/game source, game data assets, VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive. Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false, no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
256 lines
11 KiB
C
256 lines
11 KiB
C
//{{NO_DEPENDENCIES}}
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// Microsoft Developer Studio generated include file.
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// Used by DedicatedUI_MERCS.rc
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//
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#define IDS_STRING_ACCEPTED 1
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#define IDS_STRING_DENIED 2
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#define IDS_STRING_READY 3
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#define IDS_STRING_TEAMFULL 4
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#define IDS_STRING_NOPILOT 5
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#define IDS_STRING_NOCONNECTION 6
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#define IDS_STRING_NOBOTNAME 7
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#define IDD_DEDICATEDSERVER 102
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#define IDR_MAINFRAME 128
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#define IDD_HOSTSETUP 129
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#define IDD_GAMELOBBY 130
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#define IDD_ADDBOT 131
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#define IDR_MENU_PLAYERMAN 132
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#define IDD_RESTRICTIONS 133
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#define IDD_MAINFRAME 134
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#define IDD_WAIT 135
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#define IDD_WAITADDBOTS 136
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#define IDD_RESTRICTIONS_NEW 137
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#define IDC_CONNECTION_NEW 1003
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#define IDC_CONNECTION_REMOVE 1004
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#define IDC_CONNECTION_EDIT 1005
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#define IDC_CONNECTION_DESC 1006
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#define IDC_SERVER_NAME 1007
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#define IDC_CHECK_PASSWORD 1008
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#define IDC_EDIT_PASSWORD 1009
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#define IDC_CHECK_ADVERTISE 1010
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#define IDC_CHECK_STATSTOZONE 1011
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#define IDC_CHECK_JOINPROGRESS 1012
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#define IDC_COMBO_TIMELIMIT 1014
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#define IDC_CHECK_CUSTOMDECAL 1015
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#define IDC_CHECK_DEDICATED 1016
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#define IDC_CHECK_SERVERRECYCLE 1017
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#define IDC_CHECK_MAPCYCLELIST 1018
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#define IDC_COMBO_MAPDELAY 1019
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#define IDC_COMBO_MAXPLAYERS 1020
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#define IDC_CHECK_FIRSTPERSON 1021
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#define IDC_CHECK_LIMITEDAMMO 1022
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#define IDC_CHECK_HEATMANAGE 1023
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#define IDC_CHECK_FRIENDLYFIRE 1024
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#define IDC_CHECK_SPLASHDAMAGE 1025
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#define IDC_CHECK_FORCERESPAWN 1026
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#define IDC_CHECK_DEADMECHNOTALK 1027
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#define IDC_CHECK_DEADMECHNOSEE 1028
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#define IDC_CHECK_RESTRICT 1029
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#define IDC_BUTTON_RESTRICT 1030
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#define IDBACK 1031
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#define IDSTART 1032
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#define IDHOST 1033
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#define IDC_BUTTON_ADDBOT 1034
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#define IDC_CHECK_KICKBOT 1035
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#define IDEXIT 1036
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#define IDDISCONNECT 1037
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#define IDLAUNCH 1038
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#define IDC_COMBO_CONNECTION 1039
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#define IDEDITMISSION 1039
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#define IDC_LIST_CHAT 1040
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#define IDC_EDIT_CHATENTRY 1041
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#define IDC_COMBO_GAMETYPE 1042
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#define IDC_COMBO_MAP 1043
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#define IDC_COMBO_VISIBILITY 1044
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#define IDC_CHECK_FRAGLIMIT 1045
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#define IDC_EDIT_FRAGLIMIT 1046
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#define IDC_CHECK_LIFELIMIT 1047
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#define IDC_EDIT_LIFELIMIT 1048
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#define IDC_COMBO_WEATHER 1049
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#define IDC_COMBO_TIMEOFDAY 1050
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#define IDC_COMBO_STOCK 1051
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#define IDC_COMBO_MAXTON 1052
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#define IDC_COMBO_RADAR 1053
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#define IDC_COMBO_REVIEW 1054
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#define IDC_CHECK_LOCKSERVER 1055
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#define IDC_COMBO_TEAMTOTMAXTON 1056
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#define IDC_LIST_PLAYERS 1058
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#define IDC_STATIC_SKIN 1059
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#define IDC_STATIC_TEAM 1060
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#define IDC_EDIT_BOTSKILL 1062
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#define IDC_SLIDER_BOTSKILL 1063
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#define IDC_EDIT_BOTNAME 1064
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#define IDC_COMBO_MECHS 1065
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#define IDC_LIST_STATUS 1066
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#define IDC_COMBO_MECHS2 1066
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#define IDC_EDIT_TEAMCURTOTTON 1066
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#define IDC_BUTTON_CHANGE0 1067
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#define IDC_BUTTON_CHANGE1 1068
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#define IDC_BUTTON_CHANGE2 1069
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#define IDC_BUTTON_CHANGE3 1070
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#define IDC_BUTTON_CHANGE4 1071
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#define IDC_BUTTON_CHANGE5 1072
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#define IDC_BUTTON_CHANGE6 1073
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#define IDC_BUTTON_CHANGE7 1074
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#define IDC_BUTTON_CHANGE8 1075
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#define IDC_BUTTON_CHANGE9 1076
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#define IDC_BUTTON_CHANGE10 1077
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#define IDC_BUTTON_CHANGE11 1078
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#define IDC_BUTTON_CHANGE12 1079
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#define IDC_BUTTON_CHANGE13 1080
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#define IDC_BUTTON_CHANGE14 1081
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#define IDC_BUTTON_CHANGE15 1082
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#define IDC_STATIC_TEAMSEL 1083
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#define IDC_STATIC_TEAMMINTON 1084
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#define IDC_STATIC_TEAMMAXTON 1085
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#define IDC_COMBO_TEAMSEL 1086
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#define IDC_COMBO_TEAMMINTON 1087
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#define IDC_COMBO_TEAMMAXTON 1088
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#define IDC_STATIC_PLAYERS 1089
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#define IDC_CHECK_MECH0 1090
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#define IDC_CHECK_MECH1 1091
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#define IDC_CHECK_MECH2 1092
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#define IDC_CHECK_MECH3 1093
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#define IDC_CHECK_MECH4 1094
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#define IDC_CHECK_MECH5 1095
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#define IDC_CHECK_MECH6 1096
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#define IDC_CHECK_MECH7 1097
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#define IDC_CHECK_MECH8 1098
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#define IDC_CHECK_MECH9 1099
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#define IDC_CHECK_MECH10 1100
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#define IDC_CHECK_MECH11 1101
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#define IDC_CHECK_MECH12 1102
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#define IDC_CHECK_MECH13 1103
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#define IDC_CHECK_MECH14 1104
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#define IDC_CHECK_MECH15 1105
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#define IDC_CHECK_MECH16 1106
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#define IDC_CHECK_MECH17 1107
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#define IDC_CHECK_MECH18 1108
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#define IDC_CHECK_MECH19 1109
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#define IDC_CHECK_MECH20 1110
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#define IDC_CHECK_COMP0 1111
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#define IDC_CHECK_COMP1 1112
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#define IDC_CHECK_COMP2 1113
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#define IDC_CHECK_COMP3 1114
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#define IDC_CHECK_COMP4 1115
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#define IDC_CHECK_COMP5 1116
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#define IDC_CHECK_COMP6 1117
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#define IDC_CHECK_BEAM0 1118
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#define IDC_CHECK_BEAM1 1119
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#define IDC_CHECK_BEAM2 1120
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#define IDC_CHECK_BEAM3 1121
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#define IDC_CHECK_BEAM4 1122
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#define IDC_CHECK_BEAM5 1123
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#define IDC_CHECK_BEAM6 1124
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#define IDC_CHECK_BEAM7 1125
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#define IDC_CHECK_BEAM8 1126
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#define IDC_CHECK_BEAM9 1127
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#define IDC_CHECK_BEAM10 1128
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#define IDC_CHECK_BEAM11 1129
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#define IDC_CHECK_BEAM12 1130
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#define IDC_CHECK_BEAM13 1131
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#define IDC_CHECK_BEAM14 1132
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#define IDC_CHECK_BEAM15 1133
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#define IDC_CHECK_BEAM16 1134
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#define IDC_CHECK_MISSILE0 1135
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#define IDC_CHECK_MISSILE1 1136
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#define IDC_CHECK_MISSILE2 1137
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#define IDC_CHECK_MISSILE3 1138
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#define IDC_CHECK_MISSILE4 1139
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#define IDC_CHECK_MISSILE5 1140
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#define IDC_CHECK_MISSILE6 1141
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#define IDC_CHECK_MISSILE7 1142
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#define IDC_CHECK_MISSILE8 1143
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#define IDC_CHECK_MISSILE9 1144
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#define IDC_CHECK_MISSILE10 1145
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#define IDC_CHECK_MISSILE11 1146
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#define IDC_CHECK_MISSILE12 1147
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#define IDC_CHECK_MISSILE13 1148
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#define IDC_CHECK_MISSILE14 1149
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#define IDC_CHECK_MISSILE15 1150
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#define IDC_CHECK_MISSILE16 1151
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#define IDC_CHECK_MISSILE17 1152
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#define IDC_CHECK_MISSILE18 1153
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#define IDC_CHECK_MISSILE19 1154
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#define IDC_CHECK_MISSILE20 1155
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#define IDC_CHECK_MISSILE21 1156
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#define IDC_CHECK_MISSILE22 1157
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#define IDC_CHECK_MISSILE23 1158
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#define IDC_CHECK_BALLISTIC0 1159
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#define IDC_CHECK_BALLISTIC1 1160
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#define IDC_CHECK_BALLISTIC2 1161
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#define IDC_CHECK_BALLISTIC3 1162
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#define IDC_CHECK_BALLISTIC4 1163
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#define IDC_CHECK_BALLISTIC5 1164
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#define IDC_CHECK_BALLISTIC6 1165
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#define IDC_CHECK_BALLISTIC7 1166
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#define IDC_CHECK_BALLISTIC8 1167
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#define IDC_CHECK_BALLISTIC9 1168
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#define IDC_CHECK_BALLISTIC10 1169
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#define IDC_CHECK_BALLISTIC11 1170
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#define IDC_CHECK_BALLISTIC12 1171
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#define IDC_CHECK_BALLISTIC13 1172
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#define IDC_CHECK_BALLISTIC14 1173
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#define IDC_CHECK_BALLISTIC15 1174
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#define IDC_STATIC_DENIED 1175
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#define IDC_COMBO_TEAM 1177
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#define IDC_BUTTON_CHANGETEAM0 1179
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#define IDC_BUTTON_CHANGETEAM1 1180
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#define IDC_BUTTON_CHANGETEAM2 1181
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#define IDC_BUTTON_CHANGETEAM3 1182
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#define IDC_BUTTON_CHANGETEAM4 1183
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#define IDC_BUTTON_CHANGETEAM5 1184
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#define IDC_BUTTON_CHANGETEAM6 1185
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#define IDC_BUTTON_CHANGETEAM7 1186
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#define IDC_BUTTON_CHANGETEAM8 1187
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#define IDC_BUTTON_CHANGETEAM9 1188
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#define IDC_BUTTON_CHANGETEAM10 1189
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#define IDC_BUTTON_CHANGETEAM11 1190
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#define IDC_BUTTON_CHANGETEAM12 1191
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#define IDC_BUTTON_CHANGETEAM13 1192
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#define IDC_BUTTON_CHANGETEAM14 1193
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#define IDC_BUTTON_CHANGETEAM15 1194
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#define IDC_STATIC_CHANGEMECH 1195
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#define IDC_STATIC_CHANGETEAM 1196
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#define IDC_STATIC_TOTMAXTON 1198
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#define IDC_STATIC_MAXTON 1199
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#define IDC_STATIC_GAMETIME 1200
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#define IDC_STATIC_TIMEREMAIN 1201
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#define IDC_STATIC_TIMETOLAUNCH 1202
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#define IDC_CHECK_FILLTEAM 1203
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#define IDC_STATIC_TEAMBOT 1204
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#define IDC_STATIC_CURTOTTON 1205
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#define IDC_BUTTON_KICK 1206
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#define IDC_BUTTON_BAN 1207
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#define IDC_LIST_MECH_ALLOWED 1208
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#define IDC_LIST_WEAPON_ALLOWED 1209
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#define IDC_LIST_MECH_RESTRICTED 1210
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#define IDC_LIST_WEAPON_RESTRICTED 1211
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#define IDC_COMBO_WEAPONTYPE 1212
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#define IDC_BUTTON_ALLOWMECH 1213
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#define IDC_BUTTON_RESTRICTMECH 1214
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#define IDC_BUTTON_ALLOWWEAPON 1215
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#define IDC_BUTTON_RESTRICTWEAPON 1216
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#define ID_PLAYERS_MECHS 32772
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#define ID_PLAYERS_TEAMS 32773
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#define ID_TEAMS_1 32774
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#define ID_TEAMS_2 32775
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#define ID_TEAMS_3 32776
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#define ID_TEAMS_4 32777
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#define ID_TEAMS_5 32778
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#define ID_TEAMS_6 32779
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#define ID_TEAMS_7 32780
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#define ID_TEAMS_8 32781
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#define ID_TEAMS 32782
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// Next default values for new objects
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//
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#ifdef APSTUDIO_INVOKED
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#ifndef APSTUDIO_READONLY_SYMBOLS
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#define _APS_NEXT_RESOURCE_VALUE 138
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#define _APS_NEXT_COMMAND_VALUE 32771
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#define _APS_NEXT_CONTROL_VALUE 1214
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#define _APS_NEXT_SYMED_VALUE 101
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#endif
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#endif
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