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firestorm/Gameleap/code/mw4/Libraries/Adept/ApplicationTask.hpp
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C++

//===========================================================================//
// File: apptask.hpp //
// Project: MUNGA Brick: Application //
// Contents: Interface specification for Application //
//---------------------------------------------------------------------------//
// Date Who Modification //
// -------- --- ---------------------------------------------------------- //
// 08/24/94 ECH Initial coding. //
//---------------------------------------------------------------------------//
// Copyright (C) 1994-1995, Virtual World Entertainment, Inc. //
// All Rights reserved worldwide //
// This unpublished sourcecode is PROPRIETARY and CONFIDENTIAL //
//===========================================================================//
#pragma once
#include "Adept.hpp"
namespace Adept {
//##########################################################################
//####################### ApplicationTask ############################
//##########################################################################
class ApplicationTask:
public Stuff::Plug
{
public:
static void
InitializeClass();
static void
TerminateClass();
ApplicationTask(ClassData *class_data = DefaultData);
~ApplicationTask();
void
TestInstance();
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Class Data Support
//
public:
static ClassData
*DefaultData;
virtual bool
Execute();
};
//##########################################################################
//####################### BackgroundTasks ############################
//##########################################################################
class BackgroundTasks:
public Stuff::Plug
{
public:
BackgroundTasks();
virtual ~BackgroundTasks();
void
AddTask(ApplicationTask *task);
virtual bool
Execute();
protected:
Stuff::SafeChainOf<ApplicationTask*>
taskSocket;
Stuff::SafeChainIteratorOf<ApplicationTask*>
*taskIterator;
};
//~~~~~~~~~~~~~~~~~~~~~~~~~~ ProcessEventTask ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
class ProcessEventTask:
public ApplicationTask
{
public:
ProcessEventTask() {}
~ProcessEventTask() {}
bool
Execute();
static int
ProcessEventCalls;
};
//~~~~~~~~~~~~~~~~~~~~~~~~~~~ FryDeathRowTask ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
class FryDeathRowTask:
public ApplicationTask
{
public:
FryDeathRowTask() {}
~FryDeathRowTask() {}
bool
Execute();
};
//~~~~~~~~~~~~~~~~~~~~~~~~~~~ RoutePacketsTask ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
class RoutePacketsTask:
public ApplicationTask
{
public:
RoutePacketsTask() {}
~RoutePacketsTask() {}
bool
Execute();
};
//~~~~~~~~~~~~~~~~~~~~~~~~~~~ RouteLocalPacketsTask ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
class RouteLocalPacketsTask:
public ApplicationTask
{
public:
RouteLocalPacketsTask() {}
~RouteLocalPacketsTask() {}
bool
Execute();
};
}