Complete disaster-recovery snapshot: engine/game source, game data assets, VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive. Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false, no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
166 lines
5.7 KiB
C++
166 lines
5.7 KiB
C++
// ImageGrinderView.h : interface of the CImageGrinderView class
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//
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/////////////////////////////////////////////////////////////////////////////
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#if !defined(AFX_IMAGEGRINDERVIEW_H__1B275CED_0C5E_11D3_A5F1_00902712C9AE__INCLUDED_)
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#define AFX_IMAGEGRINDERVIEW_H__1B275CED_0C5E_11D3_A5F1_00902712C9AE__INCLUDED_
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#if _MSC_VER > 1000
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#pragma once
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#endif // _MSC_VER > 1000
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#include "..\..\Libraries\ImageLib\Image.h"
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#include "ImageGrinderDoc.h"
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#include "ComposeInfo.h"
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#include <afxmt.h>
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class CImageGrinderView : public CView
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{
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protected: // create from serialization only
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CImageGrinderView();
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DECLARE_DYNCREATE(CImageGrinderView)
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CBrush GreenBrush;
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int ViewMode, ProcRunning;
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// CHFPreview *PreviewWin;
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CCriticalSection ProcLock;
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SYSTEM_INFO sysinfo;
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CComposeInfo *ProcInfo;
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bool FirstMove;
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Init();
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// Attributes
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public:
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CImageGrinderDoc* GetDocument();
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CPoint OldPointView,OldPointSel,ViewOrg,OrgPoint;
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CPen PenSelected,SolidSel,GridPen,BoxPen,WirePen,WireHLPen;
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Compost::FeatureInstance *HanFet;
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int ViewScale;
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DWORD HanFlag;
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bool Grid,Helpers,WireMode,DragFlag,CanCopy;
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int DragIn;
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int PixelSpace;
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CRect DragRect;
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Image CompleteImage;
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bool RenderLowRes;
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// CBitMap ScreenBuf;
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// CBitmap *ImageBuf;
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// Operations
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public:
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// Overrides
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// ClassWizard generated virtual function overrides
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//{{AFX_VIRTUAL(CImageGrinderView)
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public:
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virtual void OnDraw(CDC* pDC); // overridden to draw this view
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virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
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virtual BOOL OnDrop(COleDataObject* pDataObject, DROPEFFECT dropEffect, CPoint point);
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virtual DROPEFFECT OnDragOver(COleDataObject* pDataObject, DWORD dwKeyState, CPoint point);
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virtual DROPEFFECT OnDragEnter(COleDataObject* pDataObject, DWORD dwKeyState, CPoint point);
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virtual BOOL Create(LPCTSTR lpszClassName, LPCTSTR lpszWindowName, DWORD dwStyle, const RECT& rect, CWnd* pParentWnd, UINT nID, CCreateContext* pContext = NULL);
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virtual void OnInitialUpdate();
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protected:
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virtual void OnUpdate(CView* pSender, LPARAM lHint, CObject* pHint);
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virtual LRESULT WindowProc(UINT message, WPARAM wParam, LPARAM lParam);
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//}}AFX_VIRTUAL
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// Implementation
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public:
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void DeletePens();
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void CreatePens();
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void ComposeList(CComposeInfo &);
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void UpdatePPoint();
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void DataToScreen(CPoint *pt);
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void DataToScreen(CRect *rct);
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void ScreenToData(CPoint *pt);
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void ScreenToData(CRect *rct);
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void ClearWindow();
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void CenterBitmap();
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void ComposeBackBuffer();
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void ForceSingleProc();
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void DetectProcs();
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int ProcCount();
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void UpdateWindow();
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virtual ~CImageGrinderView();
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#ifdef _DEBUG
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virtual void AssertValid() const;
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virtual void Dump(CDumpContext& dc) const;
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#endif
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protected:
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// Generated message map functions
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protected:
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//{{AFX_MSG(CImageGrinderView)
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afx_msg void OnMouseMove(UINT nFlags, CPoint point);
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afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
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afx_msg void OnLButtonUp(UINT nFlags, CPoint point);
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afx_msg BOOL OnMouseWheel(UINT nFlags, short zDelta, CPoint pt);
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afx_msg void OnSize(UINT nType, int cx, int cy);
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afx_msg void OnRButtonDown(UINT nFlags, CPoint point);
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afx_msg void OnRButtonUp(UINT nFlags, CPoint point);
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afx_msg void OnEditAddfeature();
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afx_msg void OnEditDeletefeature();
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afx_msg void OnViewDepthview();
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afx_msg void OnUpdateViewDepthview(CCmdUI* pCmdUI);
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afx_msg void OnTestTest1();
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afx_msg void OnTestXsnap1();
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afx_msg void OnTestXsnap2();
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afx_msg void OnTestXsnap8();
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afx_msg void OnTestXsnap16();
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afx_msg void OnTestXsnap4();
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afx_msg void OnUpdateTestXsnap1(CCmdUI* pCmdUI);
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afx_msg void OnUpdateTestXsnap16(CCmdUI* pCmdUI);
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afx_msg void OnUpdateTestXsnap2(CCmdUI* pCmdUI);
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afx_msg void OnUpdateTestXsnap4(CCmdUI* pCmdUI);
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afx_msg void OnUpdateTestXsnap8(CCmdUI* pCmdUI);
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afx_msg void OnViewGridoptions();
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afx_msg void OnLButtonDblClk(UINT nFlags, CPoint point);
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afx_msg void OnEditMakeunique();
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afx_msg void OnViewGrid();
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afx_msg void OnUpdateViewGrid(CCmdUI* pCmdUI);
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afx_msg void OnViewHelpers();
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afx_msg void OnUpdateViewHelpers(CCmdUI* pCmdUI);
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afx_msg void OnViewWiremode();
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afx_msg void OnUpdateViewWiremode(CCmdUI* pCmdUI);
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afx_msg void OnViewColorproperties();
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afx_msg void OnEditLockselection();
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afx_msg void OnEditUnlockall();
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afx_msg void OnChar(UINT nChar, UINT nRepCnt, UINT nFlags);
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afx_msg void OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags);
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afx_msg void OnEditUngroupselection();
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afx_msg void OnEditGroupselection();
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afx_msg void OnViewZoomin();
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afx_msg void OnViewZoomout();
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afx_msg void OnEditGlobaltextures();
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afx_msg void OnEditLocaltextures();
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afx_msg void OnFileExportPartialoutput();
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afx_msg void OnFileExportMaptextureindex();
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afx_msg void OnFileExportAll();
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afx_msg void OnViewManualupdate();
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afx_msg void OnUpdateViewManualupdate(CCmdUI* pCmdUI);
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afx_msg void OnViewUpdate();
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afx_msg void OnTestRenderlowres();
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afx_msg void OnUpdateTestRenderlowres(CCmdUI* pCmdUI);
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afx_msg void OnOptionsForcesingleproc();
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afx_msg void OnUpdateOptionsForcesingleproc(CCmdUI* pCmdUI);
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afx_msg void OnEditUndo();
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afx_msg void OnUpdateEditUndo(CCmdUI* pCmdUI);
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afx_msg void OnEditRedo();
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afx_msg void OnUpdateEditRedo(CCmdUI* pCmdUI);
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//}}AFX_MSG
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DECLARE_MESSAGE_MAP()
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};
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#ifndef _DEBUG // debug version in ImageGrinderView.cpp
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inline CImageGrinderDoc* CImageGrinderView::GetDocument()
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{ return (CImageGrinderDoc*)m_pDocument; }
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#endif
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/////////////////////////////////////////////////////////////////////////////
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//{{AFX_INSERT_LOCATION}}
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// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
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#endif // !defined(AFX_IMAGEGRINDERVIEW_H__1B275CED_0C5E_11D3_A5F1_00902712C9AE__INCLUDED_)
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