Complete disaster-recovery snapshot: engine/game source, game data assets, VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive. Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false, no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
95 lines
2.4 KiB
C++
95 lines
2.4 KiB
C++
// LocalizerDlg.h : header file
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//
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#if !defined(AFX_LOCALIZERDLG_H__CACD7CDC_E926_48EB_8DA8_533D677DE6CD__INCLUDED_)
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#define AFX_LOCALIZERDLG_H__CACD7CDC_E926_48EB_8DA8_533D677DE6CD__INCLUDED_
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#if _MSC_VER > 1000
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#pragma once
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#endif // _MSC_VER > 1000
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/////////////////////////////////////////////////////////////////////////////
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// CLocalizerDlg dialog
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#define MAXTAGS 4096
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class TagList
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{
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protected:
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int TagTot;
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CString Tags[MAXTAGS];
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int IDs[MAXTAGS];
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int FindStringIndex(CString str);
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int FindIDIndex(int id);
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public:
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TagList() {Clear();}
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void AddTag(CString str,int id);
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int GetID(CString str);
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int NextFreeId(int start);
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void Clear() {TagTot=0;}
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};
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class CLocalizerDlg : public CDialog
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{
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// Construction
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public:
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void SaveLangRC();
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void LoadLangRC();
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void RemoveMission(CString &mis_name);
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void Localize(CString &mis_name);
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CString AddLocalizedString(CString mis_name,CString rcname,CString sname);
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CLocalizerDlg(CWnd* pParent = NULL); // standard constructor
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int NextRCPos();
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int NextHPos();
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int NextHVal();
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void LocalizeAll();
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void LocalizeCampaigns();
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TagList IdList;
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void GetTagList();
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// Dialog Data
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//{{AFX_DATA(CLocalizerDlg)
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enum { IDD = IDD_LOCALIZER_DIALOG };
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CListBox m_MisList;
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//}}AFX_DATA
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// ClassWizard generated virtual function overrides
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//{{AFX_VIRTUAL(CLocalizerDlg)
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protected:
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virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
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//}}AFX_VIRTUAL
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// Implementation
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protected:
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int LastRCSlot;
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CString LastRCSearch;
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void LocalizeCampCon(CString str);
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int CountNeededSlots(CString &mis_name);
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int RemoveLineContaining(CString &base,CString contains);
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int RemoveRCEntry(CString &base,CString contains);
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void SetHNextVals();
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// int FindSlotFor(int vcount);
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int GetHighestVal();
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int FindSlotFor(CString misname);
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int NextVal;
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HICON m_hIcon;
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CString RCFile,HFile;
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// Generated message map functions
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//{{AFX_MSG(CLocalizerDlg)
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virtual BOOL OnInitDialog();
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afx_msg void OnSysCommand(UINT nID, LPARAM lParam);
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afx_msg void OnPaint();
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afx_msg HCURSOR OnQueryDragIcon();
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virtual void OnOK();
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virtual void OnCancel();
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afx_msg void OnLocalize();
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afx_msg void OnExit();
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//}}AFX_MSG
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DECLARE_MESSAGE_MAP()
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};
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//{{AFX_INSERT_LOCATION}}
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// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
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#endif // !defined(AFX_LOCALIZERDLG_H__CACD7CDC_E926_48EB_8DA8_533D677DE6CD__INCLUDED_)
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