Complete disaster-recovery snapshot: engine/game source, game data assets, VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive. Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false, no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
101 lines
2.0 KiB
C++
101 lines
2.0 KiB
C++
// NotationDoc.cpp : implementation file
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//
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#include "stdafx.h"
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#include "Multitron.h"
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#include "NotationDoc.h"
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#ifdef _DEBUG
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#define new DEBUG_NEW
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#undef THIS_FILE
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static char THIS_FILE[] = __FILE__;
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#endif
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/////////////////////////////////////////////////////////////////////////////
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// CNotationDoc
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IMPLEMENT_DYNCREATE(CNotationDoc, CDocument)
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CNotationDoc::CNotationDoc()
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{
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m_pNoteFile = NULL;
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m_pPage = NULL;
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m_pNote = NULL;
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}
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BOOL CNotationDoc::OnNewDocument()
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{
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if (!CDocument::OnNewDocument())
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return FALSE;
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return TRUE;
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}
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CNotationDoc::~CNotationDoc()
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{
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}
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BEGIN_MESSAGE_MAP(CNotationDoc, CDocument)
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//{{AFX_MSG_MAP(CNotationDoc)
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// NOTE - the ClassWizard will add and remove mapping macros here.
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//}}AFX_MSG_MAP
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END_MESSAGE_MAP()
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/////////////////////////////////////////////////////////////////////////////
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// CNotationDoc diagnostics
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#ifdef _DEBUG
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void CNotationDoc::AssertValid() const
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{
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CDocument::AssertValid();
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}
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void CNotationDoc::Dump(CDumpContext& dc) const
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{
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CDocument::Dump(dc);
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}
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#endif //_DEBUG
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/////////////////////////////////////////////////////////////////////////////
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// CNotationDoc serialization
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void CNotationDoc::Serialize(CArchive& ar)
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{
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if (ar.IsStoring())
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{
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// TODO: add storing code here
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}
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else
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{
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// TODO: add loading code here
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}
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}
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/////////////////////////////////////////////////////////////////////////////
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// CNotationDoc commands
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BOOL CNotationDoc::OnOpenDocument(LPCTSTR lpszPathName)
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{
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Stuff::Plug *plug = (Stuff::Plug *)lpszPathName;
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Check_Object(plug);
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m_pNote = dynamic_cast<Stuff::Note *>(plug);
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if (m_pNote)
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{
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m_pPage = m_pNote->GetPage();
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}
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else
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{
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m_pPage = dynamic_cast<Stuff::Page *>(plug);
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}
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if (m_pPage)
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m_pNoteFile = m_pPage->GetNotationFile();
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return TRUE;
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}
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void CNotationDoc::SetPathName(LPCTSTR lpszPathName, BOOL bAddToMRU)
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{
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CString name = m_pNoteFile->GetFileName();
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CDocument::SetPathName(name, false);
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}
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