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firestorm/Gameleap/code/mw4/Tools/PatchIT/Delete.h
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// Delete.h: interface for the CDelete class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_DELETE_H__7D50B654_DEDD_412D_B807_3CFD1C9EA36E__INCLUDED_)
#define AFX_DELETE_H__7D50B654_DEDD_412D_B807_3CFD1C9EA36E__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include "PatchOperation.h"
class CDelete : public CPatchOperation
{
public:
CDelete(DWORD loc,DWORD sze) {Location=loc; Size=sze;}
CString GetOpText() {CString str; str.Format("Delete %7i Bytes at %7i\n",Size,Location); return str;}
DWORD InsertedBytes() {return 0;}
DWORD DeletedBytes() {return Size;}
virtual ~CDelete();
};
#endif // !defined(AFX_DELETE_H__7D50B654_DEDD_412D_B807_3CFD1C9EA36E__INCLUDED_)