Complete disaster-recovery snapshot: engine/game source, game data assets, VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive. Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false, no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
90 lines
1.8 KiB
C++
90 lines
1.8 KiB
C++
// ConfigError.cpp : implementation file
|
|
//
|
|
|
|
#include "stdafx.h"
|
|
#include "autoconfig.h"
|
|
#include "ConfigError.h"
|
|
|
|
#ifdef _DEBUG
|
|
#define new DEBUG_NEW
|
|
#undef THIS_FILE
|
|
static char THIS_FILE[] = __FILE__;
|
|
#endif
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CConfigError dialog
|
|
|
|
|
|
CConfigError::CConfigError(bool rcon,CWnd* pParent /*=NULL*/)
|
|
: CDialog(CConfigError::IDD, pParent)
|
|
{
|
|
//{{AFX_DATA_INIT(CConfigError)
|
|
// NOTE: the ClassWizard will add member initialization here
|
|
//}}AFX_DATA_INIT
|
|
retval=0;
|
|
canreconfig=rcon;
|
|
}
|
|
|
|
|
|
void CConfigError::DoDataExchange(CDataExchange* pDX)
|
|
{
|
|
CDialog::DoDataExchange(pDX);
|
|
//{{AFX_DATA_MAP(CConfigError)
|
|
DDX_Control(pDX, IDC_RECONFIG, m_reconbut);
|
|
//}}AFX_DATA_MAP
|
|
}
|
|
|
|
|
|
BEGIN_MESSAGE_MAP(CConfigError, CDialog)
|
|
//{{AFX_MSG_MAP(CConfigError)
|
|
ON_BN_CLICKED(IDC_EXITGAME, OnExitgame)
|
|
ON_BN_CLICKED(IDC_RECONFIG, OnReconfig)
|
|
ON_BN_CLICKED(IDC_RUNGAME, OnRungame)
|
|
//}}AFX_MSG_MAP
|
|
END_MESSAGE_MAP()
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CConfigError message handlers
|
|
|
|
void CConfigError::OnCancel()
|
|
{
|
|
// TODO: Add extra cleanup here
|
|
|
|
// CDialog::OnCancel();
|
|
}
|
|
|
|
void CConfigError::OnOK()
|
|
{
|
|
// TODO: Add extra validation here
|
|
|
|
// CDialog::OnOK();
|
|
}
|
|
|
|
void CConfigError::OnExitgame()
|
|
{
|
|
retval=-1;
|
|
CDialog::OnOK();
|
|
}
|
|
|
|
void CConfigError::OnReconfig()
|
|
{
|
|
retval=0;
|
|
CDialog::OnOK();
|
|
}
|
|
|
|
void CConfigError::OnRungame()
|
|
{
|
|
retval=1;
|
|
CDialog::OnOK();
|
|
}
|
|
|
|
BOOL CConfigError::OnInitDialog()
|
|
{
|
|
CDialog::OnInitDialog();
|
|
|
|
// TODO: Add extra initialization here
|
|
if(!canreconfig) m_reconbut.ShowWindow(SW_HIDE);
|
|
return TRUE; // return TRUE unless you set the focus to a control
|
|
// EXCEPTION: OCX Property Pages should return FALSE
|
|
}
|