Complete disaster-recovery snapshot: engine/game source, game data assets, VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive. Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false, no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
54 lines
2.7 KiB
C++
54 lines
2.7 KiB
C++
//*********************************************************************
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//* Microsoft Windows **
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//* Copyright(c) Microsoft Corp., 1996-1997 **
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//*********************************************************************
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#ifndef __MSXMLDID_H__
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#define __MSXMLDID_H__
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#define DISPID_XOBJ_MIN 0x00010000
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#define DISPID_XOBJ_MAX 0x0001FFFF
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#define DISPID_XOBJ_BASE DISPID_XOBJ_MIN
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#define DISPID_XMLELEMENTCOLLECTION DISPID_XOBJ_BASE
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#define DISPID_XMLELEMENTCOLLECTION_LENGTH DISPID_XMLELEMENTCOLLECTION + 1
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#define DISPID_XMLELEMENTCOLLECTION_NEWENUM DISPID_NEWENUM
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#define DISPID_XMLELEMENTCOLLECTION_ITEM DISPID_XMLELEMENTCOLLECTION + 3
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#define DISPID_XMLDOCUMENT DISPID_XMLELEMENTCOLLECTION + 100
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#define DISPID_XMLDOCUMENT_ROOT DISPID_XMLDOCUMENT + 1
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#define DISPID_XMLDOCUMENT_FILESIZE DISPID_XMLDOCUMENT + 2
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#define DISPID_XMLDOCUMENT_FILEMODIFIEDDATE DISPID_XMLDOCUMENT + 3
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#define DISPID_XMLDOCUMENT_FILEUPDATEDDATE DISPID_XMLDOCUMENT + 4
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#define DISPID_XMLDOCUMENT_URL DISPID_XMLDOCUMENT + 5
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#define DISPID_XMLDOCUMENT_MIMETYPE DISPID_XMLDOCUMENT + 6
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#define DISPID_XMLDOCUMENT_READYSTATE DISPID_XMLDOCUMENT + 7
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#define DISPID_XMLDOCUMENT_CREATEELEMENT DISPID_XMLDOCUMENT + 8
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#define DISPID_XMLDOCUMENT_CHARSET DISPID_XMLDOCUMENT + 9
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#define DISPID_XMLDOCUMENT_VERSION DISPID_XMLDOCUMENT + 10
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#define DISPID_XMLDOCUMENT_DOCTYPE DISPID_XMLDOCUMENT + 11
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#define DISPID_XMLDOCUMENT_DTDURL DISPID_XMLDOCUMENT + 12
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#define DISPID_XMLELEMENT DISPID_XMLDOCUMENT + 100
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#define DISPID_XMLELEMENT_TAGNAME DISPID_XMLELEMENT + 1
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#define DISPID_XMLELEMENT_PARENT DISPID_XMLELEMENT + 2
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#define DISPID_XMLELEMENT_SETATTRIBUTE DISPID_XMLELEMENT + 3
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#define DISPID_XMLELEMENT_GETATTRIBUTE DISPID_XMLELEMENT + 4
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#define DISPID_XMLELEMENT_REMOVEATTRIBUTE DISPID_XMLELEMENT + 5
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#define DISPID_XMLELEMENT_CHILDREN DISPID_XMLELEMENT + 6
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#define DISPID_XMLELEMENT_TYPE DISPID_XMLELEMENT + 7
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#define DISPID_XMLELEMENT_TEXT DISPID_XMLELEMENT + 8
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#define DISPID_XMLELEMENT_ADDCHILD DISPID_XMLELEMENT + 9
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#define DISPID_XMLELEMENT_REMOVECHILD DISPID_XMLELEMENT + 10
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#define DISPID_XMLNOTIFSINK DISPID_XMLELEMENT + 100
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#define DISPID_XMLNOTIFSINK_CHILDADDED DISPID_XMLNOTIFSINK + 1
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#endif // __MSXMLDID_H__
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