Complete disaster-recovery snapshot: engine/game source, game data assets, VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive. Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false, no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
35 lines
1.3 KiB
C++
35 lines
1.3 KiB
C++
#error You must re-compile the supplied IDL files using your MIDL compiler.
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/*
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The Microsoft Smart Card system utilizes IDL files to describe its COM-based
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interfaces. However, due to differences between MIDL compilers on the
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various platforms, it is necessary that you compile these IDL files with the
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MIDL compiler that corresponds to your development platform.
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To resolve this problem, execute the following commands in this file's
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directory:
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midl scarddat.idl
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midl scardsrv.idl
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midl scardmgr.idl
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midl sspsidl.idl
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Depending on your platform, you may have to specify the default SDK include
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directory. For example, if you are using Microsoft Visual Studio 97 with
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the default installation options, you may have to modify the above commands
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as follows:
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midl -I "C:\Program Files\DevStudio\VC\include" scarddat.idl
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midl -I "C:\Program Files\DevStudio\VC\include" scardsrv.idl
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midl -I "C:\Program Files\DevStudio\VC\include" scardmgr.idl
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midl -I "C:\Program Files\DevStudio\VC\include" sspsidl.idl
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It is possible that you will get warnings of the form,
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warning MIDL2039 : interface does not conform to [oleautomation]
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attribute : ...
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These warnings may be safely ignored.
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*/
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