Files
firestorm/build-env/build_editor_profile.log
T
Cyd 2b8ca921cb Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS
Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false,
no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
2026-06-24 21:28:16 -05:00

113 lines
2.2 KiB
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--------------------Configuration: MW4GameEd2 - Win32 Profile--------------------
Compiling resources...
Compiling...
StdAfx.cpp
Compiling...
EdGameObject.cpp
EdGUIObject.cpp
EdObjective.cpp
EdScript.cpp
GUICamera.cpp
GUIDropZone.cpp
GUIFXGenerator.cpp
GUILattice.cpp
GUILight.cpp
GUINode.cpp
GUIObjectList.cpp
GUIPath.cpp
NVGameObject.cpp
FogColorProps.cpp
FogPropertiesPanel.cpp
FXPanel.cpp
GameObjPropPanal.cpp
GroupProps.cpp
GUIObjPanel.cpp
LightPanel.cpp
Generating Code...
Compiling...
MissionPropsPanel.cpp
ObjPanelDlg.cpp
PanelHolderDlg.cpp
PointLightPanel.cpp
SpotLightPanel.cpp
TNPanel.cpp
FieldPanel.cpp
FloatPanel.cpp
IntPanel.cpp
StaticTextPanel.cpp
TextEditPanel.cpp
AddScriptDlg.cpp
AlignDlg.cpp
AudioFileDlg.cpp
BatchReportDlg.cpp
CameraSettings.cpp
ChangeResDlg.cpp
ColorButton.cpp
ColorDlgProDlg.cpp
ColorRangeCtrl.cpp
Generating Code...
Compiling...
CustomTagDlg.cpp
DefaultDialog.cpp
DisperProg.cpp
DisperseDlg.cpp
EdSlider.cpp
GridProps.cpp
HelperDlg.cpp
MapManagerDlg.cpp
MissionReportDlg.cpp
NewMissionDlg.cpp
ObjectiveListDlg.cpp
ObjectiveProps.cpp
OpenMissionDlg.cpp
OverviewProperties.cpp
PanelDlg.cpp
PenProps.cpp
ProgDlg.cpp
ProgTimeDlg.cpp
ResourceDlg.cpp
SaveAsDlg.cpp
Generating Code...
Compiling...
ScriptParamDlg.cpp
EditorApplication.cpp
GameInterface.cpp
GameFrame.cpp
GameView.cpp
MainFrm.cpp
ObjListView.cpp
ObjManFrame.cpp
ObjManListCtrl.cpp
ObjManListTarget.cpp
ObjManTreeTarget.cpp
ObjTreeView.cpp
OverFrame.cpp
OverviewWindow.cpp
CameraController.cpp
NameManager.cpp
ObjectManager.cpp
Refresher.cpp
UndoManager.cpp
DrawInfo.cpp
Generating Code...
Compiling...
MissionData.cpp
MissionReport.cpp
MW4GameEd2.cpp
ObjCreateInfo.cpp
ObjProps.cpp
ViewWindowInfo.cpp
Cstr.cpp
ctcl.cpp
ctime.cpp
mugSocs.cpp
c:\VWE\GameleapCode5_03\mw4\Code\MW4GameEd2\mugSocs.cpp(449) : warning C4244: '=' : conversion from '__int64' to 'int', possible loss of data
c:\VWE\GameleapCode5_03\mw4\Code\MW4GameEd2\mugSocs.cpp(1266) : warning C4101: 'pszEnd' : unreferenced local variable
AVSDlg.cpp
BldResDlg.cpp
GameTypesPanel.cpp
Generating Code...
Linking...
MW4Ed2.exe - 0 error(s), 2 warning(s)