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firestorm/Gameleap/code/mw4/Code/MW4/hudhelparrow.hpp
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38 lines
737 B
C++

#pragma once
#include "MW4.hpp"
#include "hudcomp.hpp"
namespace MechWarrior4
{
class HUDHelpArrow : public HUDComponent
{
protected:
typedef HUDComponent inherited;
Scalar m_Rotation;
void DrawImplementation(void);
Stuff::Time m_AlphaTime;
int m_Alpha;
Scalar m_GoalTime;
Scalar m_RotationDelta;
Scalar m_XDelta;
Scalar m_YDelta;
Scalar m_LastUpdate;
public:
HUDHelpArrow();
~HUDHelpArrow();
virtual void Update (Stuff::Time till);
void SetRot (Scalar rot)
{ m_Rotation = rot; }
void SetParams(Stuff::Scalar rotation, Stuff::Scalar x, Stuff::Scalar y, int color, int time = 0);
};
}