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firestorm/Gameleap/code/mw4/Code/MW4GameEd/RotateCommand.h
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31 lines
379 B
C++

#pragma once
#include "Command.h"
class RotateCommand :
public Command
{
public:
RotateCommand();
virtual ~RotateCommand();
//Member Variables
Stuff::Scalar
deltaPitch;
Stuff::Scalar
deltaYaw;
Stuff::Scalar
deltaRoll;
void
Rotate(
Stuff::Scalar pitch,
Stuff::Scalar yaw,
Stuff::Scalar roll
);
void
Undo();
};