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firestorm/Gameleap/code/mw4/Libraries/3dsmax2/include/NOTIFY.H
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/**********************************************************************
*<
FILE: notify.h
DESCRIPTION: Include file for event notification support
CREATED BY: Tom Hudson
HISTORY: Created 8 April 1995
*> Copyright (c) 1995, All Rights Reserved.
**********************************************************************/
#ifndef _NOTIFY_H_
#define _NOTIFY_H_
// Pre-defined Jaguar system notification codes
#define NOTIFY_UNITS_CHANGE 0x00000001
#define NOTIFY_TIMEUNITS_CHANGE 0x00000002
#define NOTIFY_VIEWPORT_CHANGE 0x00000003
#define NOTIFY_SPACEMODE_CHANGE 0x00000004
#define NOTIFY_SYSTEM_PRE_RESET 0x00000005 // Sent before system is reset
#define NOTIFY_SYSTEM_POST_RESET 0x00000006 // Sent after system is reset
#define NOTIFY_SYSTEM_PRE_NEW 0x00000007 // Sent before system is NEW'd-out
#define NOTIFY_SYSTEM_POST_NEW 0x00000008 // Sent after system is NEW'd-out
#define NOTIFY_FILE_PRE_OPEN 0x00000009 // Sent before a new file is opened
#define NOTIFY_FILE_POST_OPEN 0x0000000A // Sent after a new file is opened successfully
#define NOTIFY_FILE_PRE_MERGE 0x0000000B // Sent before a file is merged
#define NOTIFY_FILE_POST_MERGE 0x0000000C // Sent after a file is merged successfully
#define NOTIFY_FILE_PRE_SAVE 0x0000000D // Sent before a file is saved
#define NOTIFY_FILE_POST_SAVE 0x0000000E // Sent after a file is saved
// Notification information structure -- Passed to NOTIFYPROC to inform it what
// it's being notified about...
typedef struct {
int intcode;
} NotifyInfo;
// The notification callback function
typedef void (* NOTIFYPROC)(void *param, NotifyInfo *info);
// Integer versions -- For pre-defined MAX codes
int CoreExport RegisterNotification(NOTIFYPROC proc, void *param, int code);
int CoreExport UnRegisterNotification(NOTIFYPROC proc, void *param, int code);
void CoreExport BroadcastNotification(int code);
// Unregister a callback from all codes
int CoreExport UnRegisterNotification(NOTIFYPROC proc, void *param);
#endif // _NOTIFY_H_