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firestorm/Gameleap/code/mw4/Libraries/Adept/EarComponent.hpp
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78 lines
1.6 KiB
C++

#pragma once
#include "Adept.hpp"
#include "ComponentHeaders.hpp"
namespace Adept {
class Interface;
class Replicator;
//#########################################################################
//########################## EarComponent ##############################
//#########################################################################
class EarComponent:
public Component
{
public:
static void
InitializeClass();
static void
TerminateClass();
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Constructor/Destructor
//
protected:
EarComponent(
ClassData *class_data,
Stuff::MemoryStream *stream,
RendererComponentWeb *owning_web,
Interface *camera_interface
);
public:
static EarComponent*
Make(
MemoryStream *stream,
RendererComponentWeb *owning_web
);
~EarComponent();
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Virtual data
//
public:
static ClassData
*DefaultData;
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Component support
//
protected:
// Stuff::Scalar cullingRange;
public:
void
Execute();
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Test support
//
public:
void
TestInstance();
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Tool-related Functions
//
public:
static ClassData*
CreateFactoryRequest(FactoryRequestParameters *parameters);
};
}