Complete disaster-recovery snapshot: engine/game source, game data assets, VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive. Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false, no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
161 lines
3.2 KiB
C++
161 lines
3.2 KiB
C++
#pragma once
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#include "gosFX.hpp"
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#include "Singleton.hpp"
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#include <MLR\MLR.hpp>
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namespace MidLevelRenderer {class MLRCardCloud;}
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namespace gosFX
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{
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//############################################################################
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//######################## Card__Specification #############################
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//############################################################################
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class Card;
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class Card__Specification:
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public Singleton__Specification
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{
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friend class Card;
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//----------------------------------------------------------------------
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// Constructors/Destructors
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//
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protected:
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Card__Specification(
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Stuff::RegisteredClass::ClassID class_id,
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Stuff::MemoryStream *stream,
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int gfx_version
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);
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public:
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typedef Singleton__Specification BaseClass;
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Card__Specification(Stuff::RegisteredClass::ClassID class_id);
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~Card__Specification();
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void
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Save(Stuff::MemoryStream *stream);
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void
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BuildDefaults();
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bool
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IsDataValid(bool fix_data=false);
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static Card__Specification*
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Make(
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Stuff::MemoryStream *stream,
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int gfx_version
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);
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void
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Copy(Card__Specification *spec);
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//-------------------------------------------------------------------------
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// FCurves
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//
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public:
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SeededCurveOf<ConstantCurve, ComplexCurve,Curve::e_ConstantComplexType>
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m_halfHeight,
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m_aspectRatio;
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SeededCurveOf<ComplexCurve, SplineCurve,Curve::e_ComplexSplineType>
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m_index;
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ConstantCurve
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m_UOffset,
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m_VOffset,
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m_USize,
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m_VSize;
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bool
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m_animated;
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BYTE
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m_width;
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void
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SetWidth();
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};
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//############################################################################
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//############################# Card #################################
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//############################################################################
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class Card:
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public Singleton
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{
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//----------------------------------------------------------------------------
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// Class Registration Support
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//
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public:
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static void InitializeClass();
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static void TerminateClass();
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typedef Card__Specification Specification;
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typedef Singleton BaseClass;
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//----------------------------------------------------------------------------
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// Class Data Support
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//
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protected:
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Card(
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ClassData *class_data,
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Specification *spec,
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unsigned flags
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);
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~Card();
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Stuff::Scalar
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m_halfX,
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m_halfY;
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MidLevelRenderer::MLRCardCloud
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*m_cardCloud;
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Stuff::Point3D
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m_vertices[4];
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Stuff::RGBAColor
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m_colors[4];
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Stuff::Vector2DOf<Stuff::Scalar>
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m_uvs[4];
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const int
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m_cardCount;
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public:
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static Card*
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Make(
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Specification *spec,
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unsigned flags
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);
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Specification*
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GetSpecification()
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{
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Check_Object(this);
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return
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Cast_Object(Specification*, m_specification);
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}
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static ClassData
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*DefaultData;
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//----------------------------------------------------------------------------
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// Testing
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//
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public:
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void
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TestInstance() const;
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//----------------------------------------------------------------------------
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// API
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//
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public:
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void
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Start(ExecuteInfo *info);
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void
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Draw(DrawInfo *info);
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void
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Kill();
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};
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}
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