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firestorm/Gameleap/code/mw4/Tools/AnimScript/resource.h
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2026-06-24 21:28:16 -05:00

52 lines
2.0 KiB
C

//{{NO_DEPENDENCIES}}
// Microsoft Developer Studio generated include file.
// Used by AnimScript.rc
//
#define IDD_ABOUTBOX 100
#define IDR_MAINFRAME 128
#define IDR_ANIMSCTYPE 129
#define IDD_STATE_PARAM 130
#define IDD_PARAM_ANIMTYPE 144
#define IDD_MODIFY_CURVE 145
#define IDD_MODIFY_FLOAT 146
#define IDD_MODIFY_PATH 147
#define IDD_MODIFY_ATTRIB 148
#define IDD_MODIFY_PARAM 149
#define IDC_COMBO_ANIMTYPE 1000
#define IDC_CREATE 1001
#define IDC_STATEPARAM_TITLE 1002
#define IDC_PROPSHEET_POS 1007
#define IDC_LIST_PARAM 1018
#define IDC_MODIFY 1019
#define IDC_COMBO_CURVETYPE 1020
#define IDC_CHECK_INVERTTIME 1021
#define IDC_CHECK_INVERTSCALE 1022
#define IDC_EDIT_MIN 1023
#define IDC_EDIT_MAX 1024
#define IDC_EDIT_START 1025
#define IDC_EDIT_END 1026
#define IDC_EDIT_VALUE 1027
#define IDC_EDIT_PATH 1028
#define IDC_BROWSE 1029
#define IDC_LIST_ATTRIB 1030
#define IDC_SLIDER_START 1031
#define IDC_SLIDER_START2 1032
#define IDC_SLIDER_START3 1033
#define IDC_SLIDER_START4 1034
#define IDC_SLIDER_PLAYOLDTILL 1046
#define IDC_SLIDER_STARTNEW 1047
#define IDC_SLIDER_TRANSSTART 1048
#define IDC_SLIDER_OVERRIDE 1049
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_3D_CONTROLS 1
#define _APS_NEXT_RESOURCE_VALUE 150
#define _APS_NEXT_COMMAND_VALUE 32771
#define _APS_NEXT_CONTROL_VALUE 1050
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif