Files
firestorm/Gameleap/code/mw4/Tools/Max43DSPlugins/AnimationSuite/AnimationSuite.dsp
T
Cyd 2b8ca921cb Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS
Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false,
no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
2026-06-24 21:28:16 -05:00

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# Microsoft Developer Studio Project File - Name="AnimationSuite" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
CFG=AnimationSuite - Win32 Release
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!MESSAGE use the Export Makefile command and run
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!MESSAGE NMAKE /f "AnimationSuite.mak".
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!MESSAGE NMAKE /f "AnimationSuite.mak" CFG="AnimationSuite - Win32 Release"
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!MESSAGE "AnimationSuite - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "AnimationSuite - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "AnimationSuite - Win32 Armor" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "AnimationSuite - Win32 Profile" (based on "Win32 (x86) Dynamic-Link Library")
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