Files
firestorm/Gameleap/mw4/Content/Maps/Conroe01/tctd.ini
T
Cyd 2b8ca921cb Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS
Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false,
no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
2026-06-24 21:28:16 -05:00

22 lines
634 B
INI

[conroe01]
inputpath=M:\Gameleap\mw4\Content\Maps\Conroe01\
mapcenter=1280.000000 1280.000000
smoothingpasses=3
polycount=3500
heightfield=Conroe01_height_active.tga
deltay=1.000000
detailtexture=maps\Conroe01\Conroe01_detail_active
detailratio=8
detailfadebegin=150.000000
detailfadeend=600.000000
culturalfadevalues=280.0 330.0
culturalalocations=conroe_naturala.tga
culturalblocations=conroe_naturalb.tga
culturalaobject=rock4_lunar.erf 1
culturalaobject=rock1_lunar.erf 1
culturalaobject=rock2_lunar.erf 1
culturalbobject=rock4_lunar.erf 1
culturalbobject=rock3_lunar.erf 1
culturalbobject=rock5_lunar.erf 1