Files
firestorm/Gameleap/mw4/Content/Maps/Conroe02/tctd.ini
T
Cyd 2b8ca921cb Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS
Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false,
no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
2026-06-24 21:28:16 -05:00

29 lines
902 B
INI

[conroe02]
InputPath=M:\Gameleap\mw4\Content\Maps\Conroe02\
MapCenter=1280.000000 1280.000000
SmoothingPasses=5
PolyCount=3500
HeightField=Conroe02_height_512_active.tga
DeltaY=1.000000
DetailTexture=maps\Conroe02\Conroe02_detail_256_32_active
DetailRatio=8
DetailFadeBegin=150.000000
DetailFadeEnd=600.000000
CulturalFadeValues=280.0 330.0
CulturalALocations=conroe_naturalA.tga
CulturalBLocations=conroe_naturalB.tga
CulturalAObject=rock4_Lunar.erf 1
CulturalAObject=rock1_Lunar.erf 1
CulturalAObject=rock2_Lunar.erf 1
CulturalBObject=rock4_Lunar.erf 1
CulturalBObject=rock3_Lunar.erf 1
CulturalBObject=rock5_Lunar.erf 1
WaterTexture=maps\Conroe02\Conroe02_color_water_active
UnderwaterdetailTexture=maps\Conroe02\Conroe02_underwater_detail_active
WaterDetailTexture=maps\Conroe02\Conroe02_water_detail_active
WaterLevel=31.000000
WaterTextureRatio=8
WaterDetailRatio=1