Files
firestorm/Gameleap/mw4/Content/Maps/Ice3/tctd.ini
T
Cyd 2b8ca921cb Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS
Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false,
no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
2026-06-24 21:28:16 -05:00

13 lines
262 B
INI

[ice3]
InputPath=E:\Mech4Res\Mapfiles\
MapCenter=2560.000000 2560.000000
SmoothingPasses=2
PolyCount=3000
HeightField=Newhgtfld.tga
DeltaY=1.000000
DetailTexture=maps\Ice3\Newdetail
DetailRatio=16
DetailFadeBegin=400.000000
DetailFadeEnd=600.000000