Files
firestorm/Gameleap/mw4/Content/WeaponSubsystems/SSRMWeaponSubsystem/SharedSSRM.data
T
Cyd 2b8ca921cb Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS
Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false,
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2026-06-24 21:28:16 -05:00

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!include=Content\ShellScripts\MechLabHeaders.h
[GameData]
Class=MechWarrior4::SSRMWeaponSubsystem
ProjectileModelResource=Weapons\SRM\SSRM.data
fireRate=0.15
TargetLockTime=0.001
InitialLinearVelocity=0.0 0.0 15.0
InitialLinearAcceleration=0.0 0.0 0.0
SlotType=MissileSlot
SplashRadius=2.000000
percentageOfDamageToDirectHit=0.8
BurnTime=1.128
LightAmpFlareOut=0.5
DamageAmount=2.000000
MaxDistance=360.000000