Files
firestorm/Gameleap/mw4/ctcl-mr-test.ini
T
Cyd 2b8ca921cb Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS
Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false,
no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
2026-06-24 21:28:16 -05:00

63 lines
1.6 KiB
INI

[teslas]
[teslas]
192.168.1.101=Pilot1, 192.168.1.101
192.168.1.102=Pilot2, 192.168.1.102
192.168.1.103=Pilot3, 192.168.1.103
192.168.1.104=Pilot4, 192.168.1.104
192.168.1.105=Pilot5, 192.168.1.105
192.168.1.106=Pilot6, 192.168.1.106
192.168.1.107=Pilot7, 192.168.1.107
192.168.1.108=Pilot8, 192.168.1.108
*192.168.1.109=Cameraship, 192.168.1.109
192.168.1.111=Pilot9, 192.168.1.111
192.168.1.112=Pilot10, 192.168.1.112
192.168.1.113=Pilot11, 192.168.1.113
192.168.1.114=Pilot12, 192.168.1.114
192.168.1.115=Pilot13, 192.168.1.115
192.168.1.116=Pilot14, 192.168.1.116
192.168.1.117=Pilot15, 192.168.1.117
192.168.1.118=Pilot16, 192.168.1.118
[Games]
1=c:\gameleap\mw4.exe -ctcltype 2
*1=c:\gameleap\mw4.exe -noplasma -useorgjoy -ctcltype 3
[config]
run=*1
[aux1team]
1=Attack my Target
2=Defend my Target
3=Form up on Me
4=Advance
5=Fall Back
6=Enemy Spotted
7=Taking Fire, Need Assistance
[aux1ffa]
1=OHHHH, That'll Leave a Mark...
2=Feel the Love!!!
3=Here, Hold my Ammo!!!
4=Like Shooting Fish in a Barrel
5=Is that the best you can DO!!!
6=Here, let me remove that for you!!
7=There's more where that came from!!
[aux1misc]
1=Order Acknowledged
2=Order Not Acknowledged
[snd1team]
1=vo\created\team1.wav
2=vo\created\team2.wav
3=vo\created\team3.wav
4=vo\created\team4.wav
5=vo\created\team5.wav
6=vo\created\team6.wav
7=vo\created\team7.wav
[snd1ffa]
1=vo\created\TAUNT1.WAV
2=vo\created\TAUNT2.WAV
3=vo\created\TAUNT3.WAV
4=vo\created\TAUNT4.WAV
5=vo\created\TAUNT5.WAV
6=vo\created\TAUNT6.WAV
7=vo\created\TAUNT7.WAV
[snd1misc]
1=vo\created\RESP1.WAV
2=vo\created\RESP2.WAV