Complete disaster-recovery snapshot: engine/game source, game data assets, VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive. Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false, no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
3 lines
159 B
Batchfile
3 lines
159 B
Batchfile
m:\gameleap\mw4\tctd.exe /f content\maps\conroe01\tctd.ini /p /uid /y /i /s
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m:\gameleap\mw4\tctd.exe /f content\maps\conroe01\tctd.ini /bsp /p /uid /y /i /s
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