Complete disaster-recovery snapshot: engine/game source, game data assets, VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive. Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false, no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
67 lines
1.6 KiB
C++
67 lines
1.6 KiB
C++
//
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// Copyright (C) Microsoft Corporation, 1997. All rights reserved.
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//
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#ifndef DSSENUM_H
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#define DSSENUM_H
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// DSSENUM.H
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// STOCKBPCEVENT enumeration has been removed. The allowable values
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// of events fired to the CA Server are those defined as constants
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// in the "CAEvent Interface" section of CAODL.H.
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// Upper edge purchase actions
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typedef enum PURCHASEACTION {
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PAGETDETAILS,
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PAPURCHASETOVIEW,
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PAPURCHASETOTAPE,
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PACANCELVIEW,
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PACANCELTAPE,
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PAPREVIEW
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} PURCHASEACTION;
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// note that the bit mapping used here allows, for DSS, the direct conversion
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// of lower edge status into upper edge status.
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typedef enum PURCHASESTATUS {
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PSVIEWTAKEN = 0,
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PSVIEWCANCELLED,
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PSVIEWREPORTED,
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PSPREVIEWTAKEN,
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PSVIEWAUTHORIZED,
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PSVIEWPURCHASED,
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PSTAPEPURCHASED,
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PSTAPEAUTHORIZED,
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PSTAPETAKEN,
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PSTAPECANCELLED,
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PSTAPEREPORTED,
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PSVIEWAVAILABLE,
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PSTAPEAVAILABLE,
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PSREVIEWAVAILABLE
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} PURCHASESTATUS;
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// Reason values returned in BPCDetails when purchase actions are
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// attempted.
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typedef enum PURCHASEREASON {
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PRSUCCESS = 0,
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PRNOCALLBACK,
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PRNOSUBSCRIBER,
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PRRATING,
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PRSPENDING,
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PRCREDIT,
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PRWRONGCARD,
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PRCARDFULL,
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PRBLOCKED,
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PRBLACKOUT,
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PRTOOLATE,
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PRREDUNDANT,
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PRPPVFAILURE,
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PRBADDATA,
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PRCONTENTION
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} PURCHASEREASON;
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#endif
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