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firestorm/build-env/VisualStudio6/VC98/Include/ObjModel/BLDDEFS.H
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Cyd 2b8ca921cb Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS
Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
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2026-06-24 21:28:16 -05:00

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// Microsoft Visual Studio Object Model
// Copyright (C) 1996-1997 Microsoft Corporation
// All rights reserved.
/////////////////////////////////////////////////////////////////////////////
// blddefs.h
// Declaration of constants and error IDs used by objects in the type library
// VISUAL STUDIO 97 PROJECT SYSTEM (SharedIDE\bin\ide\devbld.pkg)
#ifndef __BLDDEFS_H__
#define __BLDDEFS_H__
///////////////////////////////////////////////////////////////////////
// String constant used by Automation Methods
#define DS_BUILD_PROJECT "Build"
///////////////////////////////////////////////////////////////////////
// Error constants returned by Automation Methods.
// The configuration represented by this object is no longer valid.
// The configuration may have been removed by the user, or the
// workspace closed since the configuration was last accessed.
#define DS_E_CONFIGURATION_NOT_VALID 0x80040301
// The settings can't be added or removed. Perhaps the tool or options
// specified do not exist.
#define DS_E_CANT_ADD_SETTINGS 0x80040302
#define DS_E_CANT_REMOVE_SETTINGS 0x80040303
// There was an error in the specification of the custom build step.
#define DS_E_CANT_ADD_BUILD_STEP 0x80040304
// The user attempted to manipulate a configuration of the wrong
// platform. For example, trying to manipulate an MIPS configuration
// while running on an Intel machine will cause this error.
#define DS_E_CONFIGURATION_NOT_SUPPORTED 0x80040305
// The project represented by this object is no longer valid. The
// workspace containing that project may have been closed since
// the project was last accessed, for example.
#define DS_E_PROJECT_NOT_VALID 0x80040306
// A build (or RebuildAll) can not be started when a build is already
// in progress. Attempting to do this can cause this error.
#define DS_E_CANT_SPAWN_BUILD 0x80040307
// There was an error in the adding of the file.
#define DS_E_CANT_ADD_FILE 0x80040308
// There was an error in the adding of the configuration.
#define DS_E_CANT_ADD_CONFIGURATION 0x80040309
#endif //__BLDDEFS_H__