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firestorm/build-env/VisualStudio6/VC98/Include/SRV.H
T
Cyd 2b8ca921cb Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS
Complete disaster-recovery snapshot: engine/game source, game data assets,
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2026-06-24 21:28:16 -05:00

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1013 B
C++

//
// Open Data Services header file
//
// Copyright 1989 - 1998 Microsoft Corporation.
//
#include "windows.h"
// Use same packing pragma as SQLServer. Otherwise it causes problems
// when these are files included mixed with SQLServer files.
#if !defined( _MSSQLRISC_)
#pragma pack(2)
#endif
// Include miscellaneous Open Data Services definitions
//
#include <srvmisc.h>
// Include DBLIB definitions (it checks to see if they have already
// been defined)
//
#include <srvdbtyp.h>
// Include Open Data Services structure definitions
//
#include <srvstruc.h>
// Include Open Data Services token definitions
//
#include <srvtok.h>
// Include Open Data Services constant definitions
//
#include <srvconst.h>
// Include Open Data Services datatype definitions
//
#include <srvtypes.h>
// Include Open Data Services MACRO definitions and function prototypes
//
#include <srvapi.h>
#if !defined( _MSSQLRISC_)
#pragma pack()
#endif