Complete disaster-recovery snapshot: engine/game source, game data assets, VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive. Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false, no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
21 lines
585 B
C++
21 lines
585 B
C++
/* ----------------------------------------------------------------------------
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Microsoft D.T.C (Distributed Transaction Coordinator)
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(c) 1995 Microsoft Corporation. All Rights Reserved
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@doc
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@module XACTOMSG.H |
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@devnotes Macro to convert from transaction error message values to
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message ids in edudtc.dll
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@rev 0 | 29-Aug-1995 | Shaiwals | Created
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----------------------------------------------------------------------------- */
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#ifndef __XACTOMSG_H__
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#define __XACTOMSG_H__
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#define XACTTOMSG(dwXact) (dwXact-0x00040000+0x40000000)
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#endif __XACTOMSG_H__
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