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firestorm/Gameleap/code/mw4/Tools/PixelWhipPro/TexturePanel.h
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1.4 KiB
C++

#if !defined(AFX_TEXTUREPANEL_H__08C8EFB8_5CCB_4555_8A82_BBB0B7645C97__INCLUDED_)
#define AFX_TEXTUREPANEL_H__08C8EFB8_5CCB_4555_8A82_BBB0B7645C97__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// TexturePanel.h : header file
//
#include "DynaPanel.h"
#include <GosFx\GosFx.hpp>
/////////////////////////////////////////////////////////////////////////////
// CTexturePanel dialog
class CTexturePanel : public CDynaPanel
{
// Construction
public:
virtual void Set(void *dat);
CTexturePanel(CWnd* pParent = NULL); // standard constructor
gosFX::Effect *CurrentEffect;
virtual void OnCancel() {}
virtual void OnOK() {}
// Dialog Data
//{{AFX_DATA(CTexturePanel)
enum { IDD = IDD_TEXTUREPANEL };
CString m_TextureName;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CTexturePanel)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CTexturePanel)
afx_msg void OnTexturebrowse();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_TEXTUREPANEL_H__08C8EFB8_5CCB_4555_8A82_BBB0B7645C97__INCLUDED_)