Tooling built to recover editable source for six 'Mech chassis that exist
in the parallel FS_Build_V4H build but not in this repo. Reverse-engineers
every compiled record type in the .mw4 package format back to the .data /
.instance / .subsystems / .damage / .contents / .torso / .engine /
.armature sources the content pipeline consumes.
Nothing here is wired into the game build. It is a standalone analysis
harness run from Linux.
Package format
--------------
"#VBD" container. Directory records are [len][name][FILETIME][origSize]
[storedSize][offset], payload base at dword 0x0C. A record is stored raw
when storedSize == origSize, otherwise LZW (9->12-bit LSB-first codes,
256=clear, 257=EOF, dict from 258), per Database.cpp:451.
GameModel records are flat /Zp4 structs following the C++ inheritance
chain Entity(0) -> Mover(28) -> MWObject(80) -> Vehicle(664) -> Mech(756),
1636 bytes total. CreateMessage records follow Replicator -> Entity ->
Mover -> MWMover -> MWObject -> Vehicle -> Mech from start=16 (the
undeclared Connection__Message header), ending at 341 and padded to 344.
tools/decompile/
----------------
datamap.py header-driven layout engine; CHAIN + ANCHORS
{Vehicle:664, Mech:756} assert the struct offsets
mw4msg.py CreateMessage reader/walker
data.py .data constants.py define/table symbol resolution
damage.py .damage contents.py .contents
smallmodel.py .torso + .engine instance.py .instance
armature.py / armature_parts.py .armature + armaturedata/armaturevideo
assembly.py joint hierarchy renderer
make_generic_doll.py builds generic MFD/Radar damage dolls
verify_*.py per-type round-trip verifiers
Verified round-trip across all 64 shared chassis:
.armature 2938/2976 pages .subsystems 7579/7585 keys
.data map 6071/6071 values .data trip 8291/8306 keys
.damage 6605/6605 keys .contents 7480/7480 keys
.torso+.engine 1280/1280 keys .instance 896/896 keys, 64/64 pages
armature_parts 1202/1202 .data, 1149/1202 .video
Layout-discovery lessons (documented in DECOMPILING.md)
-------------------------------------------------------
- Never let a field map be discovered by the values that verify it. A
value-matching pass reported 4288/4288 while mis-assigning 34 keys. The
map was rebuilt from header declaration order, anchored on uniquely
resolved fields.
- Read the factory, not the data. 12 .data fields and 5 Torso fields are
declared plain Stuff::Scalar but multiplied by Radians_Per_Degree in
Mech_Tool.cpp:889 / Torso_Tool.cpp.
- Strip typedefs before walking a header. A stray `typedef int AttributeID;`
masked a missing ClassID - two 4-byte errors cancelling out, caught only
by the ANCHORS assertion.
- A verifier that silently narrows its own input reports success. Braced
blocks must be hidden before splitting pages, replacing both CR and LF,
because a `Shadow={...}` block contains a line reading `[shadow]` and
splitlines() also splits on bare CR.
- NSWIZZLE is undefined, so the #else branch is live and orders members
differently. bool is 1 byte; char x[MaxStringLength] is 256.
- V4H carries stale Mech IDs (their Atlas is 5, ours 6), so 64 of 65 shared
chassis are off by one; --retarget-ids emits $(M_<Chassis>)/$(IDS_<Chassis>).
reports/ holds generated diffs. The two ~5 MB manifest-*.tsv intermediates
are gitignored; regenerate everything with run-comparison.sh.
Co-authored-by: Claude Opus 5 (Anthropic) <noreply@anthropic.com>
Co-authored-by: GitHub Copilot <copilot@github.com>
85 lines
3.2 KiB
Python
85 lines
3.2 KiB
Python
#!/usr/bin/env python3
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"""
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constants.py - reverse tables for the `.data` keys authored as symbolic names.
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Four `[GameData]` keys are written in the source as a symbol rather than a
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literal, and the record stores only the resolved integer. Emitting a faithful
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`.data` therefore needs the int -> symbol direction:
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MechID $(M_Annihilator) MechLabHeaders.h #define M_Annihilator 0
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TechType $(Tech_IS) MechLabHeaders.h #define Tech_IS 0
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NameIndex $(IDS_Annihilator) MissionLang.defines #define IDS_ANNIHILATOR 576
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MoveTypeFlag LEGJUMPMOVETYPE MWObject.hpp enum + MWObject_Tool.cpp:20
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MoveTypeFlag is the odd one out: a bare token, not `$(...)`, matched by the
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`stricmp` chain in `MWObject__GameModel::ConvertStringToMoveType`. Its values
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come from the anonymous enum at MWObject.hpp:136, where LEG is 0 and the order
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is NOT the same as the stricmp chain, so the enum is the authority.
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The `.defines` and `.h` files spell symbols in mixed case while sources
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reference them in any case, so lookups here are case-insensitive.
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"""
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import re
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REPO = "/home/rich/Repositories/firestorm/Gameleap"
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MECHLAB_HEADERS = REPO + "/mw4/Content/ShellScripts/MechLabHeaders.h"
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MISSIONLANG_DEFINES = REPO + "/mw4/Content/Defines/MissionLang.defines"
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# MWObject.hpp:136. Declaration order is the value order.
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MOVE_TYPE = [
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"LEGMOVETYPE", "LEGJUMPMOVETYPE", "TRACKMOVETYPE", "WHEELMOVETYPE",
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"FLYERMOVETYPE", "HOVERMOVETYPE", "HELIMOVETYPE", "NONEMOVETYPE",
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"DROPSHIPMOVETYPE", "WATERMOVETYPE",
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]
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_DEFINE = re.compile(r'^\s*#define\s+(\w+)\s+(-?\d+)\s*$', re.M)
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def defines(path, prefix):
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"""-> {value: [symbols]} for every `#define <prefix>NAME <int>` in a file.
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Values are not unique: IDS_FIRSTSKIN and IDS_WOLFHOUND are both 501, so a
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single winner cannot be picked here without knowing which mech is being
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emitted.
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"""
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txt = open(path, encoding="latin-1", errors="replace").read()
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out = {}
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for name, val in _DEFINE.findall(txt):
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if name.lower().startswith(prefix.lower()):
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out.setdefault(int(val), []).append(name)
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return out
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def tables():
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"""-> {sourceKey: {intValue: [sourceToken]}} for the four symbolic keys."""
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wrap = lambda d: {v: [f"$({s})" for s in syms] for v, syms in d.items()}
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return {
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"MechID": wrap(defines(MECHLAB_HEADERS, "M_")),
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"TechType": wrap(defines(MECHLAB_HEADERS, "Tech_")),
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"NameIndex": wrap(defines(MISSIONLANG_DEFINES, "IDS_")),
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"MoveTypeFlag": {i: [s] for i, s in enumerate(MOVE_TYPE)},
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}
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def symbol(tbl, key, value, hint=None):
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"""Pick the source token for a value, preferring one naming the chassis."""
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syms = tbl.get(key, {}).get(value)
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if not syms:
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return None
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if hint and len(syms) > 1:
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h = norm(hint)
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for s in syms:
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if h and h in norm(s):
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return s
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return syms[0]
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def norm(tok):
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"""Compare symbols ignoring case and $() wrapping."""
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return re.sub(r'[^a-z0-9_]', '', tok.lower())
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if __name__ == "__main__":
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for key, tbl in tables().items():
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print(f"{key:14s} {len(tbl):5d} values e.g. {list(tbl.items())[:2]}")
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