Complete disaster-recovery snapshot: engine/game source, game data assets, VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive. Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false, no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
312 lines
6.7 KiB
C++
312 lines
6.7 KiB
C++
#pragma warning (disable:4786)
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#include <utils\utils.h>
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#include "map.hpp"
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#include "move.hpp"
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#include "movecell.hpp"
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float pathmapcell[MAPCELLSIZE][MAPCELLSIZE];
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FixedHeap<CALCCELLELEMENT> CALCCELLELEMENT::m_EmptyCalcCellElement(1);
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void InitMoveCellData (void)
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{
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}
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void CALCCELLELEMENT::operator =(FibHeapNode& RHS)
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{
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CALCCELLELEMENT& fred = (CALCCELLELEMENT&) RHS;
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x = fred.x;
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y = fred.y;
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}
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bool CALCCELLELEMENT::operator ==(FibHeapNode& RHS)
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{
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CALCCELLELEMENT& fred = (CALCCELLELEMENT&) RHS;
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if (x != fred.x)
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return false;
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if (y != fred.y)
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return false;
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return true;
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}
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bool CALCCELLELEMENT::operator <(FibHeapNode& RHS)
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{
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CALCCELLELEMENT& fred = (CALCCELLELEMENT&) RHS;
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if (pathmapcell[x][y] < pathmapcell[fred.x][fred.y])
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return true;
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if (pathmapcell[x][y] > pathmapcell[fred.x][fred.y])
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return false;
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if (fred.x < x)
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return false;
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if (x < fred.x)
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return true;
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if (fred.y < y)
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return false;
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if (y < fred.y)
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return true;
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return true;
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}
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float CCellPath::GetOneCost (int sx,int sy,int dx,int dy)
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{
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float toret;
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if (dx<0)
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return -1;
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if (dy<0)
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return -1;
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if (dx>=MAPCELLSIZE)
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return -1;
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if (dy>=MAPCELLSIZE)
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return -1;
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sx += g_MapCells[m_Cell.x][m_Cell.y].Left ();
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dx += g_MapCells[m_Cell.x][m_Cell.y].Left ();
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sy += g_MapCells[m_Cell.x][m_Cell.y].Top ();
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dy += g_MapCells[m_Cell.x][m_Cell.y].Top ();
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if (!Passable (dx,dy))
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return -1;
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toret = abs (g_Map[sx][sy].weight - g_Map[dx][dy].weight)+1;
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// toret *= 0.5;
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return toret;
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/*
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int deltax,deltay;
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deltax = dx - sx;
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deltay = dy - sy;
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if (deltax == 0)
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return toret*0.5;
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if (deltay == 0)
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return toret*0.5;
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return toret * 0.75;
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*/
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}
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float CCellPath::PathCostGuess (int sx,int sy,int dx,int dy)
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{
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int t1,t2;
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t1 = dx - sx;
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t2 = dy - dx;
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__asm
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{
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mov eax,t1
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cdq
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xor eax,edx
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sub eax,edx
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mov t1,eax
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mov eax,t2
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cdq
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xor eax,edx
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sub eax,edx
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mov t2,eax
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}
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// return t1+t2;
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return t2 < t1 ? (t1+(t2>>1)) : (t2+(t1>>1));
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}
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CCellPath::CCellPath (CPoint start,CPoint cell,CPoint end)
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{
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assert (start.x>=0);
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assert (start.x<MAPCELLSIZE);
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assert (start.y>=0);
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assert (start.y<MAPCELLSIZE);
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m_Start = start;
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m_Start.x -= g_MapCells[cell.x][cell.y].Left ();
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m_Start.y -= g_MapCells[cell.x][cell.y].Top ();
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end.x -= g_MapCells[cell.x][cell.y].Left ();
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end.y -= g_MapCells[cell.x][cell.y].Top ();
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m_Cell = cell;
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m_StartArea = g_MapCells[cell.x][cell.y].AreaLocal (start.x,start.y);
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m_EndArea = g_MapCells[cell.x][cell.y].AreaLocal (end.x,end.y);
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m_End.push_back (end);
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m_EndAreaOther = 0;
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}
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CCellPath::CCellPath (CPoint start,CPoint cell,int endarea,int endareaother,int edge)
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{
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int x,y;
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int dcx,dcy;
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assert (start.x>=0);
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assert (start.x<MAPCELLSIZE);
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assert (start.y>=0);
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assert (start.y<MAPCELLSIZE);
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m_Start = start;
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m_Start.x -= g_MapCells[cell.x][cell.y].Left ();
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m_Start.y -= g_MapCells[cell.x][cell.y].Top ();
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m_Cell = cell;
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m_StartArea = g_MapCells[cell.x][cell.y].AreaLocal (start.x,start.y);
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assert (endareaother != 0);
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m_EndAreaOther = endareaother;
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dcx = cell.x;
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dcy = cell.y;
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switch (edge)
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{
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case LEFTEDGE:
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dcx--;
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assert (dcx>=0);
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for (y=0;y<MAPCELLSIZE;y++)
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if ((g_MapCells[cell.x][cell.y].AreaLocal (0,y) == endarea) && (g_MapCells[dcx][dcy].AreaLocal (MAPCELLSIZE-1,y)==endareaother))
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m_End.push_back (CPoint (0,y));
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break;
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case TOPEDGE:
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dcy--;
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assert (dcy>=0);
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for (x=0;x<MAPCELLSIZE;x++)
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if ((g_MapCells[cell.x][cell.y].AreaLocal (x,0) == endarea) && (g_MapCells[dcx][dcy].AreaLocal (x,MAPCELLSIZE-1)==endareaother))
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m_End.push_back (CPoint (x,0));
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break;
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case RIGHTEDGE:
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dcx++;
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assert (dcx<MAPCELLCOUNT);
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for (y=0;y<MAPCELLSIZE;y++)
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if ((g_MapCells[cell.x][cell.y].AreaLocal (MAPCELLSIZE-1,y) == endarea) && (g_MapCells[dcx][dcy].AreaLocal (0,y)==endareaother))
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m_End.push_back (CPoint (MAPCELLSIZE-1,y));
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break;
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case BOTTOMEDGE:
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dcy++;
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assert (dcy<MAPCELLCOUNT);
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for (x=0;x<MAPCELLSIZE;x++)
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if ((g_MapCells[cell.x][cell.y].AreaLocal (x,MAPCELLSIZE-1) == endarea) && (g_MapCells[dcx][dcy].AreaLocal (x,0)==endareaother))
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m_End.push_back (CPoint (x,MAPCELLSIZE-1));
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break;
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default:
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assert (false);
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}
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}
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CCellPath::~CCellPath (void)
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{
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while (!m_Path.empty ())
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m_Path.pop ();
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}
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bool CCellPath::CalcPath (void)
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{
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int i,j;
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CPoint end;
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FibHeap calc;
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CALCCELLELEMENT *temp;
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int x=-1,y=-1;
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bool done;
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while (!m_Path.empty ())
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m_Path.pop ();
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for (i=0;i<MAPCELLSIZE;i++)
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for (j=0;j<MAPCELLSIZE;j++)
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pathmapcell[i][j] = 0;
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temp = new CALCCELLELEMENT (m_Start.x,m_Start.y);
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pathmapcell[m_Start.x][m_Start.y] = 1;
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calc.Insert (temp);
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done = false;
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while (!done)
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{
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temp = (CALCCELLELEMENT *) calc.ExtractMin ();
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if (temp == NULL)
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break;
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for (i=0;i<OFFSIZECELL;i++)
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{
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x = offsetcell[i][0] + temp->x;
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y = offsetcell[i][1] + temp->y;
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float cost = GetOneCost (temp->x,temp->y,x,y);
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if (cost == -1)
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continue;
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cost += PathCostGuess (x,y,m_End[0].x,m_End[0].y);
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if ((pathmapcell[x][y] == 0) || (pathmapcell[x][y] > (pathmapcell[temp->x][temp->y]+cost)))
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{
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pathmapcell[x][y] = pathmapcell[temp->x][temp->y]+cost;
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calc.Insert (new CALCCELLELEMENT(x,y));
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}
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if (ValidEnd (x,y))
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{
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end = CPoint (x,y);
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done = true;
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break;
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}
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}
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delete temp;
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}
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while (temp = (CALCCELLELEMENT *) calc.ExtractMin ())
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delete temp;
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if (!done)
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return false;
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done = false;
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int curx,cury,min;
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curx = end.x;
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cury = end.y;
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m_RealEnd = end;
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m_Path.push (PATHCELLELEMENT (curx,cury));
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min = -1;
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while (!done)
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{
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min = -1;
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assert (pathmapcell[curx][cury] != 0);
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for (i=0;i<OFFSIZECELL;i++)
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{
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x = offsetcell[i][0] + curx;
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y = offsetcell[i][1] + cury;
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if (x < 0)
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continue;
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if (x >= MAPCELLSIZE)
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continue;
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if (y < 0)
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continue;
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if (y >= MAPCELLSIZE)
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continue;
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if (pathmapcell[x][y] == 0)
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continue;
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if (pathmapcell[x][y] < pathmapcell[curx][cury])
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{
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if (min == -1)
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min = i;
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else
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{
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if (pathmapcell[x][y] < pathmapcell[curx+offsetcell[min][0]][cury+offsetcell[min][1]])
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min = i;
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}
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}
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}
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assert (min != -1);
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m_Path.push (PATHCELLELEMENT (curx+offsetcell[min][0],cury+offsetcell[min][1]));
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if (((curx+offsetcell[min][0]) == m_Start.x) && ((cury+offsetcell[min][1]) == m_Start.y))
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{
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// m_RealEnd.x = curx+offsetcell[min][0];
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// m_RealEnd.y = cury+offsetcell[min][1];
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done = true;
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continue;
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}
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curx += offsetcell[min][0];
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cury += offsetcell[min][1];
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}
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return true;
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}
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