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firestorm/Gameleap/code/mw4/Code/MW4GameEd2/NVGameObject.h
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C++

// NVGameObject.h: interface for the NVGameObject class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_NVGAMEOBJECT_H__2C71E407_028F_41F9_8B5A_062914014E3F__INCLUDED_)
#define AFX_NVGAMEOBJECT_H__2C71E407_028F_41F9_8B5A_062914014E3F__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include "EdGameObject.h"
class NVGameObject : public EdGameObject
{
public:
NVGameObject();
void Draw(DrawInfo &dinf);
virtual ~NVGameObject();
EdGUIObject *Clone();
};
#endif // !defined(AFX_NVGAMEOBJECT_H__2C71E407_028F_41F9_8B5A_062914014E3F__INCLUDED_)