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firestorm/Gameleap/code/mw4/Tools/LabRat/LabRat.cpp
T
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211 lines
5.8 KiB
C++

// LabRat.cpp : Defines the class behaviors for the application.
//
#include "stdafx.h"
#include "LabRat.h"
#include "stdlib.h"
#include "stdio.h"
#include "time.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CLabRatApp
BEGIN_MESSAGE_MAP(CLabRatApp, CWinApp)
//{{AFX_MSG_MAP(CLabRatApp)
ON_COMMAND(ID_APP_ABOUT, OnAppAbout)
// NOTE - the ClassWizard will add and remove mapping macros here.
// DO NOT EDIT what you see in these blocks of generated code!
//}}AFX_MSG_MAP
// Standard file based document commands
ON_COMMAND(ID_FILE_NEW, CWinApp::OnFileNew)
ON_COMMAND(ID_FILE_OPEN, CWinApp::OnFileOpen)
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CLabRatApp construction
CLabRatApp::CLabRatApp()
{
srand( (unsigned)time( NULL ) );
// TODO: add construction code here,
// Place all significant initialization in InitInstance
}
/////////////////////////////////////////////////////////////////////////////
// The one and only CLabRatApp object
CLabRatApp theApp;
/////////////////////////////////////////////////////////////////////////////
// CLabRatApp initialization
BOOL CLabRatApp::InitInstance()
{
// Standard initialization
// If you are not using these features and wish to reduce the size
// of your final executable, you should remove from the following
// the specific initialization routines you do not need.
#ifdef _AFXDLL
Enable3dControls(); // Call this when using MFC in a shared DLL
#else
Enable3dControlsStatic(); // Call this when linking to MFC statically
#endif
LoadStdProfileSettings(); // Load standard INI file options (including MRU)
// Register the application's document templates. Document templates
// serve as the connection between documents, frame windows and views.
CMultiDocTemplate* pDocTemplate;
pDocTemplate = new CMultiDocTemplate(
IDR_LABRATTYPE,
RUNTIME_CLASS(CLabRatDoc),
RUNTIME_CLASS(CChildFrame), // custom MDI child frame
RUNTIME_CLASS(CLabRatView)
);
AddDocTemplate(pDocTemplate);
// create main MDI Frame window
CMainFrame* pMainFrame = new CMainFrame;
if (!pMainFrame->LoadFrame(IDR_MAINFRAME))
return FALSE;
m_pMainWnd = pMainFrame;
// Enable drag/drop open
m_pMainWnd->DragAcceptFiles();
// Enable DDE Execute open
EnableShellOpen();
RegisterShellFileTypes(TRUE);
// Parse command line for standard shell commands, DDE, file open
CCommandLineInfo cmdInfo;
ParseCommandLine(cmdInfo);
// Dispatch commands specified on the command line
if (cmdInfo.m_nShellCommand != CCommandLineInfo::FileNew)
{
if (!ProcessShellCommand(cmdInfo))
return FALSE;
}
// The main window has been initialized, so show and update it.
pMainFrame->ShowWindow(m_nCmdShow);
pMainFrame->UpdateWindow();
return TRUE;
}
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
CString sequel_text;
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
// No message handlers
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
#define ABOUT_SEQUEL_COUNT 18
static char *ABOUT_SEQUEL[ABOUT_SEQUEL_COUNT] =
{
"The Return of the Blood Sucking Rodent",
"This Time You're the Experiment",
"Taking Over the World, One Mind at a Time",
"Squeek, I tell you, Squeek",
"Same Thing We Do Every Night, Thrall, Try to Take Over Virtual World",
"Performing Inhumanities for the Betterment of Mankind",
"No Rats were completly killed in the testing of this product",
"Able to collapse time spirals in a single bound. (mind programming techniques comming in Release 2.5)",
"Plays the part of 'c' in 'The Bells of Saint Mary' *WACK* (in 'c')SQUEEEEEK",
"Not technical RAZZLE DAZZLE, but a marketing breakthrugh",
"Heeelllooo, And welcome to LabRatPhone! If you know the name of the trace you would like to see, press #1 now...",
"Not recomended for children under 3",
"Do Not Eat!",
"sdanhruoynoemit hcumotevahuoytuosiht erugifotemitehtkootuoyfi",
"And now a doctor with a flashlight will show you where Jerry gets his schedules from!",
"Much like leather, flaws and random crashes are natural and reflective of the high quality. These bugs add to the uniqueness and individuality of each copy of Labrat!",
"If you enjoy this product and use it for more than 30 day please leave $100,000 in unmarked, non-sequential bills on the parkbench at North and Wells",
"Narf...Zort!"
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
sequel_text = _T("");
//}}AFX_DATA_INIT
int number;
number = rand() / (RAND_MAX / ABOUT_SEQUEL_COUNT);
Max_Clamp(number, ABOUT_SEQUEL_COUNT - 1);
Min_Clamp(number, 0);
sequel_text = ABOUT_SEQUEL[number];
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
DDX_Text(pDX, IDC_SEQUEL, sequel_text);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
// App command to run the dialog
void CLabRatApp::OnAppAbout()
{
CAboutDlg aboutDlg;
aboutDlg.DoModal();
}
/////////////////////////////////////////////////////////////////////////////
// CLabRatApp commands